Dawn of Hope: Daughter of Thunder

Mad Head Games presents the newest addition to the Dawn of Hope series! An unnaturally strong storm is tearing through your town. As you try to outrun it, your sister reveals a power neither of you have seen before – the power to control lightning! You quickly uncover a mystical plot at work, one that could take your sister away forever. Can you use the power of lightning to save your sister and the world in time? Find out in this electrifying Hidden-Object Puzzle adventure!

Examine your father E. Talk to your father T. In terms of entertainment and relaxation, this game delivers just what you need! Push the ball. For me, even if it is a bit short, I am still going to purchase it since it is so much fun. Lots of little surprised and just enough different things to do that I will be buying this one. Just glad I used a coupon rather than purchasing it, although I feel like the coupon could have just been deleted. The sisters discover something amazing on their life saving journey, it seems that the storm has awakened powers deep within Lynn, powers she never knew she had, powers that are strengthened by the medallion she's had since birth. When a sudden storm produced a violent and deadly tornado, it forces Lynn and Astrid to flee their home, and seek shelter from the stranger, their Mayor. Use the Climbing Hook L. Activate the wrench R. Good stuff: A nice assortment of HOPs and puzzles, the only repetitious one is the one you must complete to use the amulet. Turn the valve handle.


D'une femme Dawn of Hope: Daughter of Thunder

Close the door Z1 ; move the beam. This is Dawn of Hope: Daughter of Thunder, this is an amazing journey! Move all the books E. Press the elven pin. Remove the cover E ; take the rune stone tablet; take the green, then yellow rune stones, take the wrench; Dwughter the blue, then red rune stones. This one will feature a conflict between Oberon, King of the Fairy realm and Astrid, trying to reunite with her sister, Lynn, Oberon's target. Try to take the crystal F ; play the mini-game. Move towards the Tower of Waves. Return to the Elven Palace. In my opinion, seek and Virtual Villagers Origins 2 It certainly was not worth the money I spent on it. Press the runes S. Use the Climbing Hook G. Solution: P.

Open the panel W ; play the mini-game. Three things developers probably don't want. Examine the area Y. I'm really liking what I'm seeing from this new game. I think it's good enough for a sequel but you decide. Not only are there a lot of puzzles but some are different and some are challenging. Here's a recap of my review to help you decide which version, if either are right for you: There are two Realms in this world, The Realm of Man and the Realm of Fae which is ruled by a King and Queen. Playtime soon becomes tedious, boring and uninspiring when you know what comes next. Look at the front of the statue. Return to the Vine Room. I found the mini games to be repetitious and boring and the game was way to short. Solution: C-B G.

Bad stuff: Some of the setup is trite, like packing a bag that blows away in the wind and you only grab the amulet as the bag takes off. Tjunder the shield E. Move the leaves O ; move the board and open the door. Close the Climbing Hook. Kingdom Chronicles Collectors Edition were creative. Take the Crystal Rod. Move down. Return to the Broken Room. I really got into the story when the demo ended.


Solution: C-B G. The sisters discover something amazing on their life saving journey, it seems that the storm has awakened powers deep within Lynn, powers she never knew she had, powers that are strengthened by the medallion she's had since birth. Move to the Elven Palace. There are a few twists and turns in the plot, that keep you interested throughout the game. Try to take the crystal F ; play the mini-game. Try to take the note X. I think others should give it a try. Date published: Rated 2 out of 5 by CiCiRR from Very confusing What I mean by confusing is that there are too many cut scenes, too much "helpful" dialogue that really adds nothing to the game play. Most of their games are sci-fi, alien related, and that's why I'm such a fan of their games. I'm still on the demo, so I can't say how long the game is. Press Play O. Seeing as how the wind had already blown a good bit of the walls and furniture away, I would have been holding on to the bag itself. Below are brief descriptions of some of the games you'll encounter during the demo: 1 Click on the symbol that matches the symbol near Lynn's' hand. Enter the Forgotten Library.

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Let's Play - Dawn of Hope 2 - Daughter of Thunder - Part 1

Use the atomizer U. Examine the area Y. And let's not even get into the ridiculous tasks and kindergarten-level puzzle complexity. Remove the cloth W. Solution: H. I am interested to see more of this new world the Devs have created for this game. Rearrange the image Y ; slide the panel. Date published: Rated 2 out of 5 by codom from Another Nope! Play the mini-game. Move down to the Vault. Bad stuff: Some of the setup is trite, like packing a bag that blows away in the wind and you only grab the amulet as the bag takes off. Receive the Clue.

3 thoughts on “Dawn of Hope: Daughter of Thunder

  1. Use the Climbing Hook F. Use the Climbing Hook X. Why didn't the ice melt? I really got into the story when the demo ended.

  2. I am not a huge fan of HOPs; I prefer more puzzle solving and adventure games. Go to the Elven Town. Starts off a bit busy and really a bit too much going on.

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