Spirits of Mystery: Whisper of the Past

AMAX Interactive presents another enchanting fantasy adventure in their classic Spirits of Mystery series! Your peaceful summer retreat is interrupted by Dark Reapers kidnapping your mother and chasing your Aunt. What do these dark spirits want? Are you going to be next? On your journey to save your family you will uncover a dark secret that your family has covered up for many years. Can you restore the bonds of trust or will those that you love remain lost forever to hatred and revenge? Find out in this charming hidden-object puzzle adventure game!

Rated 5 out of 5 by Yurnmesis from Trial: Exquisite Development Graphics, voice overs and characters were superbly developed and crafted,Their clothes were designed with attention to detail and visually pleasing. I just the designers continue this series for I truly look forward to more hidden objects games. Along with the characters being mostly beautiful, they are so realistic. It has 3 chapters and bonus chapter and it felt very long to me. I do enjoy puzzles but when they become the game that is where I begin to lose my interest. Collect 15 spirits cards and 26 morphs. Along with another Amax game, we are treated to another Gadget! At a time when there are few high caliber products coming out, especially in the HO game market where everything is so run of the mill, "Spirits of Mystery: Whisper of the Past," is a breath of fresh air. I played the entire game which took me about 5. That was 30 years ago, Lilith, the eldest is now the Queen and Princess Sylvia is now an Aunt, but they vowed an oath of secrecy that is now returning to haunt this Royal Family to their graves! Then, you rush outside to see your sister sword fighting with the black wraith reaper. I'm going to purchase this game! Some of the more complex puzzles are available in a Casual or Hard Mode of difficulty, but for the most part, they are solvable on the first attempt. Want to move forward — play a puzzle; need a tool — play a puzzle, and the list goes on, and on, and on.

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Let's Play - Spirits of Mystery 12 - Whispers of the Past - Bonus Part 1

Our storyline finds Princess Airrin of the Fire Lion Kingdom in a fight to save her mother and aunt after they have been kidnapped by the Dark Reapers. I enjoyed the storyline and the gameplay, even the gimmicky Song of the Moon looking glass was still fun to use. And another thing I enjoyed the mini games, several were very different from the usual in games. I didn't skip any of the mini-games or conversation dialogs, nor did I skip through the cutscenes, and of course I wrote notes. Along with the characters being mostly beautiful, they are so realistic. There are those of us who are somewhat homebound because of illnesses, and we really look forward to playing your games. The puzzles have been my least favorite part and even with skipping many of them I think the game is longer than the three chapters would indicate. Rated 5 out of 5 by Yurnmesis from Trial: Exquisite Development Graphics, voice overs and characters were superbly developed and crafted,Their clothes were designed with attention to detail and visually pleasing. Then you have a magical thing that you wave around the scene to find magical symbols floating in the air, and that charges up the magical thing so you can use to it get rid of said magical poisonous flowers. I do enjoy puzzles but when they become the game that is where I begin to lose my interest. At a time when there are few high caliber products coming out, especially in the HO game market where everything is so run of the mill, "Spirits of Mystery: Whisper of the Past," is a breath of fresh air. Date published: The Bonus Chapter is riddled with them as well. I realize this would require much more work for the developers to put all three of these choices in one game, but this is the solution to solving everyone's opinion of what makes a great game.


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Therefore, the game becomes frustrating to play; also too many puzzles interrupt the flow of the story. I think the reason so many games are now considered cookie cutters is that the puzzles replace the creativity of storyline and HOS. Date published: Rated 4 out of 5 by paulcindy45 from hidden object Like the game its alittle Paast than the other Spirts of Mystery that I have played and that is what I like, they need to be different. I enjoyed the storyline and the gameplay, even the gimmicky Song of the Moon looking glass was still fun to use. I happen to like Spieits that have a magical item to find things with, and this one has a mirror to Spirits of Mystery: Whisper of the Past symbols that are hidden. I realize this would require much more work for the developers to put all three of these choices in one game, but this is the solution to solving everyone's opinion of what makes a great game. The bonus chapter also felt long. L. Frank Baums The Wonderful Wizard of Oz didn't skip any of the mini-games or conversation dialogs, nor did I skip through the cutscenes, and of course I wrote notes. They soon discovered why Siprits forbade them when Miranda's curiosity led to her disappearance into the evil abyss. Then it's 30 years later and you're the daughter Dolphin Dice Slots the one who got pulled away who is now the queen and you have to go rescue her, which is why you need to rescue your sister who is the other little girl who is also now all grown up. There are those of us who are somewhat homebound because of illnesses, and we really look forward to playing your games. There was one lion morph I couldn't find, but I'll go back and find it when I buy the game. I do enjoy puzzles but when they become the game that is where I begin to lose my interest.

So I a gave up after only nine minutes. In any case, I enjoyed this game very much; I like fantasy games. The art work is well worth mentioning, and so are the animations. The gameplay is void of any slight hint of challenge, the hidden object scenes are mundane, and the puzzles are uninspired. There are a ton of Mini-Games and smaller puzzles throughout this game, even the Plus-items require solving a puzzle of some sort. Fast forward Thirty years. Also, I found the hidden object games filled with interesting and clearly identifiable items, the mini games were well designed even if I don't like mini games It's been a long time since I've been impressed by development to detail and quality of design in a game. I think the reason so many games are now considered cookie cutters is that the puzzles replace the creativity of storyline and HOS. There are no Morphing Objects as far as collecting them, but a few of the HOS's had several Morphing Objects that had to be clicked on the correct morph. The hefty backstory makes for an engaging premise for the game and the ubiquity of action sequences certainly helps. Before I go much further, I have to say that I think no other developer can beat the graphics and the artistic renderings of the characters than those that are created by AMAX. I kinda of already gave up on the Spirits of Mystery series for it kept disappointing even my lowest expectations installment after installment. Gameplay is not difficult and is a nice interlude between grey-matter heavy more intense games. To my surprise, I actually found myself fairly intrigued by this twelfth sequel. I didn't skip any of the mini-games or conversation dialogs, nor did I skip through the cutscenes, and of course I wrote notes.

Fast forward Thirty years. I enjoyed the storyline and Great Escapes Solitaire Collection gameplay, even the gimmicky Song of the Moon looking glass was still fun to use. Some of the more complex puzzles are available in a Casual or Hard Mode of difficulty, but for the most part, Whisped are solvable on the first attempt. I had fairly much burned out on the series but decided to give this game a try, and although there are some mixed reviews on Optika game I actually think this game is better than several of the previous games. Spkrits is the current Doodle God Solitaire after gamers began to demand more puzzles, this game is buried in puzzles. I have been playing the game for over four hours and New Yankee in King Arthurs Court 2 only stopped to write this review. At a time when there are few high caliber products coming out, especially in the HO game market where everything is so run of the mill, "Spirits of Mystery: Whisper of the Past," is a breath of fresh air. You can only collect the morph when it's a Lion. Happy gaming!


A disappointment for me is that the game did not have as many HOPS as I would like but the ones that were in the game were excellent. There are 10 hops and 14 mini-games in the game. The scene designs remain pretty basic, but with enough interesting details to keep me captivated. As a doll artist I am swept away by the characters created by this artistic team. I realize this would require much more work for the developers to put all three of these choices in one game, but this is the solution to solving everyone's opinion of what makes a great game. In any case, I enjoyed this game very much; I like fantasy games. Then, you rush outside to see your sister sword fighting with the black wraith reaper. Along with the characters being mostly beautiful, they are so realistic. With the help of the Oracle, Airrin will need all of her strength to overcome the Reapers and free her family from the unseen power that is controlling the Reapers. You still have to find some shaped keys to get the wolf statue to drop the door key, because doesn't everybody lock themselves inside the house and then lock up the key with yet more keys which you have to find before you can get the key to unlock the key to unlock the front door? Your games allow us a chance to relax and get away from our hurtles in everyday life. That was 30 years ago, Lilith, the eldest is now the Queen and Princess Sylvia is now an Aunt, but they vowed an oath of secrecy that is now returning to haunt this Royal Family to their graves! Personally, I didn't hate this game, it was exactly as I suspected, a take-it-or-leave-it kinda game. My guess is that in another hour I will be moving on to the bonus chapter. I played the entire game which took me about 5.

8 thoughts on “Spirits of Mystery: Whisper of the Past

  1. In the CE version, each scene has a slow Morphing Lion's Head, and some of the scenes have Collectible Spirit Cards that allow you to predict your future once the collection is complete. The hefty backstory makes for an engaging premise for the game and the ubiquity of action sequences certainly helps. You still have to find some shaped keys to get the wolf statue to drop the door key, because doesn't everybody lock themselves inside the house and then lock up the key with yet more keys which you have to find before you can get the key to unlock the key to unlock the front door? God Bless and Merry Christmas to all. To my surprise, I actually found myself fairly intrigued by this twelfth sequel.

  2. Spirits of Mystery: Whisper of the Past also features some amazing musical scores and voice-overs, which adds to the experience of the game. I would prefer more HOS than puzzles and would like to see more of a balance. Your games allow us a chance to relax and get away from our hurtles in everyday life.

  3. The soundtrack with the baying wolves is one from the Shadow Wolf series but developers do reuse the tools they have! I have only deducted one star because the game had too many puzzles. Spirits of Mystery: Whisper of the Past delivers in terms of its production, although not the best we have seen from this developer. I enjoyed the mini games, several were very different from the usual in games.

  4. A choice of a helper for those of us who really enjoy these cute little additions to the games. The different levels were just difficult but not so hard, you wished you had just never started the game. Date published: Rated 5 out of 5 by ronruu from Don't understand bad reviews Absolutely enjoyed this game even after all the bad reviews. The puzzles have been my least favorite part and even with skipping many of them I think the game is longer than the three chapters would indicate. Our storyline finds Princess Airrin of the Fire Lion Kingdom in a fight to save her mother and aunt after they have been kidnapped by the Dark Reapers.

  5. In spite of a series that I thought was long past retirement, I found that I really liked this game. Below are brief descriptions of some of the games you'll encounter within the Main Chapters: 1-Use the Amulet to find 7 hidden symbols in the scene. I think the reason so many games are now considered cookie cutters is that the puzzles replace the creativity of storyline and HOS. Date published: Because there is a Gadget involved that's basically a lens, you are required to find 7 Hidden Symbols located within the entire scene, using the Magic Amulet.

  6. Want to move forward — play a puzzle; need a tool — play a puzzle, and the list goes on, and on, and on. There are a ton of Mini-Games and smaller puzzles throughout this game, even the Plus-items require solving a puzzle of some sort. The colors, sounds jump map, character's, etc..

  7. I didn't want to take a lot a time hunting since there's a time limit on demo's. Before I go much further, I have to say that I think no other developer can beat the graphics and the artistic renderings of the characters than those that are created by AMAX. With the help of the Oracle, Airrin will need all of her strength to overcome the Reapers and free her family from the unseen power that is controlling the Reapers. You can only collect the morph when it's a Lion. Song of the Moon and of course, the Gadget is a Magical Amulet!

  8. For me the game was quite enjoyable and I recommend that you try the demo. I am the one who is to save the Fire Lion Kingdom. I would prefer more HOS than puzzles and would like to see more of a balance. The Bonus Chapter is riddled with them as well.

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