League of Light: Growing Threat

Mariaglorum proudly presents the latest exhilarating adventure in the League of Light series! Your fellow agent recently went missing while on assignment, and it’s up to you to find him. But you’re in for much more than you bargained for when you arrive to find giant destructive flowers taking over the city! With pollen that turns people into sprouted beasts, can you and some new friends find the source of their power and defeat them for good? Explore hidden-object scenes packed with mysteries and mini-games to solve in this unique Hidden-Object Puzzle adventure!

You complete Hidden Object Scenes to collect a specified number of Flowers in a Phial and place them in the apparatus which triggers a mini-game of connecting atoms of opposing color. This one has lots of great HO scenes and puzzles! I love that this developer took a risk with the format out of the norm, yet slightly Retro. A hidden object game that focuses on hidden objects. There is clearly a lot of detail work that went into this game. The fantasy world is medieval, and the bursts of color mostly come from the evil plants you're trying to get rid of. You complete Hidden Object Scenes to collect a specified number of Flowers in a Phial and place them in the apparatus which triggers a mini-game of connecting atoms of opposing color. Not sure I like that as much as the sidekick map. You took a chance. I have never been great with the puzzles and skip most of them on other games. There's no middle ground, and I predicted this scenario the second I started playing it. I've gotten very bored with this genre of games for a while. We just do the same thing over and over with absolutely no variance at all! I dislike puzzles.

This game makes HOS what they should be: no junk piles in the corners of scenes. Great work Mariaglorum. Spectacular game with amazing HOs and puzzles! I stuck with it for an hour and a half but it is so blah! The background music is, for the most part, appropriate for the action, and is not intrusive. All in all, I really love this game, and if you're a hidden object lover, you will too! I'd read the reviews but I thought "Surely it can't be that bad? If you are into the stories and roaming around and more adventure and mini games, this is probably not so much for you. This really breaks all the rules! HO's and more HO's! There are no Collectible Owls in the Bonus Chapter. This game makes HOS what they should be: no junk piles in the corners of scenes.

The League of Light has sent you, one of their most capable agents, to tackle this dangerous task. Rated 5 out of 5 by tophatmcgee from This one is going to really polarize people! It's a very different concept—evil flowers that grow taller than buildings, and the flowers at the top of the stems are like dragon heads. The Puzzles are fantastic, they are original, they are challenging, they are really, really fun! Recently, the hidden object adventure scene has seen some interesting step changes, a return to form if you will. Now I usually like story based games, and this one fails a bit there. Mandrake has taken over the city of Oaksmor and killer plants are spreading their spores at a break-necked pace and spewing deadly poisonous pollen. I love that this developer took a risk with the format out of the norm, yet slightly Retro. I absolutely love this one. This game mixes a beautifully detailed fantasy world with loads of hidden objects, and I absolutely love it! And not all items are easy to find. The HOP scenes aren't located in a dark zoom zone corner of the room, they are the room, the entire room! Overall, I loved this game. Bought it right away!

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The Puzzles are fantastic, they are original, they are challenging, they are really, really fun! I actually loved this puzzle that increased with difficulty each time! With the resurgence in popularity of pure hidden object Growibg and major HOPA franchises spinning off retro hidden object installments think Mystery Case Files: Rewindmaybe going back to its roots is the way forward for the slow-moving hidden object genre. The game doesn't take itself too seriously Threeat this idea of evil flowers, which makes Threta all the more fun. I am not a fan Virtual Villagers: The Tree of Life modern scenery and gadgets. You play a mini-game to unlock an area on the map indicated by Green Gears once the puzzle is solved, several Green arrows appear. This game makes HOS what they should be: no junk piles in the corners of scenes. At first beta trial, I didn't like it, then I liked it more on the 2nd go around and I really like the finished product. Rated 5 out of Growinh by League of Light: Growing Threat from This one is going to really polarize people! But so much FUN. I love the incorporation of puzzles in HOP scenes, which is something that has become more and more common in these games, and I'm glad to see so much of it in this one. Not sure I like that as much as the sidekick map. We just do the same thing over and League of Light: Growing Threat with absolutely no variance at all! I don't Growlng to invite it into my entertainment. Now I usually like story based games, and this one fails a bit there.

One thing that remains in this new League of Light sequel is the excellent sights and sounds. You play a mini-game to unlock an area on the map indicated by Green Gears once the puzzle is solved, several Green arrows appear. This really breaks all the rules! Within half an hour I was wishing I had'nt wasted my money! The dark fantasy visuals are breathtaking, with flawless artwork, animations, and cutscenes. That isn't the most important thing for me in a game, but it's a wonderful detail that I really appreciate. One agent is looking for a missing agent, and goes through many scenes, looking here and there. You have to compare apples to apples, this is no ordinary HOPA game, the developers went out on a limb to try something different, so kudos to them, they are the only developers to have the ba s to try something new, so at least give the game a try before determining you don't like it solely based on the naysayer's reviews : I love that this developer took a risk with the format out of the norm, and yet slightly Retro. This is a long game because of the abundance of HO scenes, it has great replay value because of them too. Your character sees the action spots on the map before you, like a tactical series of choices. At first beta trial, I didn't like it, then I liked it more on the 2nd go around and I really like the finished product. Recently, the hidden object adventure scene has seen some interesting step changes, a return to form if you will. They're not always easy. The Toxin is then used to destroy the killer plant which is also collected for the final scenes. It's like a tricky puzzle egg!

What a game! I absolutely love this one. This is how I always envisioned HOPs Ligt:, not just a collection of meaningless junk piles. I can't stress that enough. As another reviewer commented, there are many hidden object sequences. Never have I pressed the hint and skip buttons so often and so soon just to get through Dolphin Dice Slots wretched game. It is not an easy task to connect multiple standalone Leagke object scenes into one cohesive overarching storyline, but League of Light: Growing Threat does that brilliantly. Bought it right away! Not sure I like that as much as the sidekick map. Every original HOP has puzzles to solve and every original scene has a Hidden Owl Heads-up: don't forget to look for the collectible Owl as well on the scene where you collect 12 Owls Towards the end of the Threah, some scenes are repeated because of a reinfestation. There is clearly a lot of detail work that went into this game. The HOP scenes aren't located in a dark zoom zone corner of the room, they are the room, the entire room! Do you have what it takes to find the real culprit and save the League of Light: Growing Threat But Litht: you are into challenging HOGs, mini puzzles and just some fun, give it a shot. One thing that remains in this new League of Light sequel is the excellent sights Grownig sounds.


8 thoughts on “League of Light: Growing Threat

  1. There is clearly a lot of detail work that went into this game. You complete Hidden Object Scenes to collect a specified number of Flowers in a Phial and place them in the apparatus which triggers a mini-game of connecting atoms of opposing color. You play a mini-game to unlock an area on the map indicated by Green Gears once the puzzle is solved, several Green arrows appear. The Toxin is then used to destroy the killer plant which is also collected for the final scenes.

  2. Your character sees the action spots on the map before you, like a tactical series of choices. Life is scary enough. This game mixes a beautifully detailed fantasy world with loads of hidden objects, and I absolutely love it!

  3. The Puzzles are fantastic, they are original, they are challenging, they are really, really fun! Life is scary enough. If you have read my reviews you will know that I am rarely challenged by the HOP's nowadays because they have become nothing more than junkpiles with un-hidden objects in plain sight. League of Light: Growing Threat skillfully combines traditional hidden object scenes with modern technology and just enough storyline to prove that hidden object scenes do not have to be so boring.

  4. It is not an easy task to connect multiple standalone hidden object scenes into one cohesive overarching storyline, but League of Light: Growing Threat does that brilliantly. Each scene is a HOP, many with puzzles embedded. HO's and more HO's! If you don't enjoy the challenges you'll hate it.

  5. I don't need to invite it into my entertainment. This one needs to be demo'd to see if you like playing, not just to make sure that it works on your system! The HOP scenes aren't located in a dark zoom zone corner of the room, they are the room, the entire room! You complete Hidden Object Scenes to collect a specified number of Flowers in a Phial and place them in the apparatus which triggers a mini-game of connecting atoms of opposing color. While the storyline here is strong enough to inject the game with a sense of purpose and plenty of suspense, and there are still hints of the familiar HOPA mechanics sprinkled here and there, the game spends most of its time going through hidden object scenes.

  6. They're not always easy. I'd read the reviews but I thought "Surely it can't be that bad? The Toxin is then used to destroy the killer plant which is also collected for the final scenes. There is a unique map that instead of helping your move around, is an integral part of the game, showing you where to go next and sometimes offering clues to what is in the scene.

  7. There is clearly a lot of detail work that went into this game. They're not always easy. At least through the demo, the story does not progress much. I love it!

  8. HO's and more HO's! The HOP scenes aren't located in a dark zoom zone corner of the room, they are the room, the entire room! When you do something like use a coin to unscrew something or use a pitchfork to move hay, the movement is very fluid and nicely done, and the depth of the objects is maintained. Thankfully, the 'skip' timer can be set to 1-second. Date published: Rated 5 out of 5 by ushie15 from Amazing!

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