Maestro: Notes of Life

Stop the young prodigy and save everyone from his evil plans in Maestro: Notes of Life! A missing girl has been lured away by evil music and now its up to you to save her in this incredible Hidden Object Puzzle Adventure game. Find the source of the music by scouring beautiful locations and put an end to the deadly tune. Solve tricky puzzles to become a hero and complete your journey in Maestro: Notes of Life!

Return to the manor move down four scenes. Click on the buttons in a certain order to unlock the chest. Go through the door on the left. Take the clef from the plaque. Open the bag and take the hairpin. Open the fan to find the fan design S. Add the lock. Open the skull to get the stud. Move down and go up the stairs. Click on the broken column piece. There are three skill levels available and the "Hard Mode" which we played makes for a real challenge since no information is given about objects etc - the magnifier icon only identifying a relevancy. Watch the cutscene. Look at the rear door for a mini-game C.


Desire Maestro: Notes of Life kabyle

Take the fishing lure. Scissors are added to your inventory. Shoot the statue with the gun. A hook is added to your inventory. Glass is added to your inventory. Return to the underground chamber. You will earn the HOOK. Remove the painting. Put the deflated balloon on the pump to get the balloon. Put the bird on the table and wait for it to eat Lucid bugs. Click on 2 arrows to Sparkle Unleashed either 2 rows or 2 columns. Click on the break in the door. HOS interactive and mostly clear, altho a few scenes needed a magnifying glass. Go through the gate. Open the shell to find the token E.

Press the medallions to get an idea of what each button controls. Note the duck in the fountain F. Go down the cellar stairs and continue down the stairs. Watch the introduction video. Move the hat to find the banana K. A ribbon is added to your inventory. Press the buttons in the order shown in the screenshot above. HOS interactive and mostly clear, altho a few scenes needed a magnifying glass. Chapter Four Click on the statues to start a hidden object hunt. Once you have found all the hidden objects, an item is added to your inventory. You will earn the ROPE. I loved the game and I am looking forward to playing the next game in the series: "Maestro: Music from the Void. Click inside each ring to rotate the ring.

Click on the lantern. Add the part of violin and turn it. You will earn the CORD. Click on the burning area. Pick up the paper from the floor added to journal. Add the three medallions. Break them up with the pick three clicks. Walk down 3 times, enter the room on the left and look at the marimba-like instrument for a mini-game. Once you are finished, Alice is free. Walk down twice, then take the path on the left. Chapter Four Click on the statues to start a hidden object hunt. Click on the Athens Treasure again.


Give the keys to the skeleton on the left. Use the buttons to move the butterflies over the roses. To solve the puzzle from the beginning , assuming the buttons are labelled A-D as shown in the screenshot above, press B seven times, press A three times, press C seven times, then press A three times. Return to the underground passage move down, take the left path, move forward, go through right door, go through left door, go out onto balcony, climb down the balcony, move forward and go down the passage. Spider warning Clicking on the floor will bring you to a close-up with many spiders. Hit the keys with the tip of the stick, now with the hand. Add the stitched curtains. Move down three scenes, then take the path on the right. You must do this to advance the game. Click on the coffin on the left. Keep the cursor in the centre of the screen and click once to throw a worm. Take the violin.

Use the screwdriver to remove the lock. Walk down and enter the wood-shop. Open the fan to take the fan design. Click on the suit of armour helmet and take the ball. How to Use this Walkthrough Please read This walkthrough is meant to be used as a guide to assist in solving mini-puzzles and acquiring all items in order to complete the game. Take the diagram from the column. Move down twice, enter the building on the right and go forward. Move the vines about three clicks and take the burner. Click on the levers to see how they move the musician. Take the gun it drops. Open the bag to take the bone. A ballerina is added to your inventory.

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9 thoughts on “Maestro: Notes of Life

  1. When an eye is in the right spot, it will have a red glow. I played in hard mode, so you get no clues to what to do next. Play the flute for the snake, then take the lamp. A cogwheel is added to your inventory. Take the rag.

  2. When the bird flies in the cage, close the door and take the bird. Move forward. Click on the end of the fishing line and add the fishing lure.

  3. Click on the pile of dirt. Walk to the left. Click on the lantern and take the bow. Click on the gate.

  4. Click on the area of the pipe closest to the door. Put the bird on the table and wait for it to eat the bugs. Enter the room. Return to the manor move down four scenes. Open the pocket watch to find the clock hands R.

  5. Add the cage and put the grain inside it. Click on the boards. Leave the cell. Note the marimba-like instrument G. Click on the instruments to start a hidden object hunt.

  6. Open the drawer to get the cheese. Press the buttons so that all are pushed in; you can only press a raised button. Place the ballerinas so that none are in the same row, column, or diagonal I. Climb down. Take the stitched curtains.

  7. Open the shell to get the token. Use the spade to break away the clay three clicks and take the head. The fabulous music greatly added to my playing experience and enhanced the complex storyline.

  8. Take the handle. Go down the cellar stairs and continue down the stairs. Return to the workshop move down two scenes, go down the stairs on the right, move forward, enter the workshop on the right and go upstairs.

  9. Open the chest to get the lens. Click on the broken stairs on the right. Enter the building on the right and go forward.

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