Victorian Mysteries: Woman in White

Who is this Woman in White and where did she come from? Walter Hartright, a poor drawing teacher, finds himself in the middle of an inexplicable mystery. Somehow his future is intertwined with an elusive woman who harbors a dreadful secret. A secret so damaging her life is in danger! Explore Victorian mansions finding Hidden Objects, search for clues, uncover diabolical plots, root out the lies, and discover the truth in Victorian Mysteries: Woman in White.

Go right, towards the Lake. Yes it a somewhat slower paced game but I loved the story, I loved the music which wasn't intrusive or loud but which was atmospheric. The most frustrating of all was failure to provide a hint as to how to tell what the ending point of the mini game should be. I'm glad I made it through that part of the game pretty quick. Zoom into the owl in the lower right. The door to the Study on the left is now unlocked; go through it. Rated 5 out of 5 by pcpat from Liked Immediately!! Go left towards the Art Studio. Even though you're not "stranded and alone in a mysterious place", you sort of get that feeling while wandering the warm halls of the mansion, creating a wonderful tension between the main character and the world he inhabits. Hartright can't seem to shake her from his mind. Go left towards the Water Pump. Exit the room and go forward into the Balcony to view a cutscene. The scenery was beautiful, the HOG's were pretty challenging, the mini games were ultimately easy once you figured out what your were supposed to do. Each time you click on a pin, all possible moves are highlighted. Not wanting to wake the servants, Walter decides to find his own way into the house.

Click on the sparkly area by the table to trigger a Hidden Object Scene. Zoom into the table by the window. Maybe the best is multiple items are stored into inventory to use and completing just one HO scene. There is one scene towards the end that bothered them a little but I just quickly got out of that scene, and they didn't really understand the story line but that was fine. Background information is always a great way to inflate interest in a game's world. Mini-games can be skipped once the skip bar is filled in yellow. The hints in the game are unlimited, but you have to wait for them to recharge in order to use them again. Usually I don't follow story but I did for this one and it took me a bit to get into it and by the time I did the game was over. I'm glad I made it through that part of the game pretty quick. Duplicate the 3 musical sequences shown on the keys. I hope there is a sequal. The reason I can't give it 5 stars is because I was really, really enjoying it, really getting into it and BAM, it was over. The HOs were just hard enough to find, without being too easy, and actually looked like what they were supposed to be.

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Date published: Rated 4 out of 5 by methosfl from Wild West Chase have loved it but The story takes front and center here - good news - as it is an interesting story with twists, turns, villians and heroes. Play the Hidden Object Scene in the upper right. There are few games that really do tick all the boxes. Zoom into the painting on the right. Each time you click on a pin, all possible moves are highlighted. Picking up Journal pieces does not affect the outcome of the game, just the availability of parts of the story. The Buried in Time highlights your exact location in yellow. The Second Sequence is 5, 4, 3, 2. Music is fine, not distracting. Some of the tasks I find not very logic, like running around the house breaking things. Victorina makes Victorian Mysteries: Woman in White Mysteres: on foot through the dark night Myxteries: Cumberland Victoriwn he encounters a strange woman on the road. However, this games simply leaves you hanging, you don't know what to do, where to go, or when it is done. Zoom into the owl in the lower right. I Nice Piece Of Entertainment

Take a closer look at the dresser in the back. Play the Hidden Object Scene by the bookcase. Completed very quickly because I didn't want to stop. What I liked best was the different types of puzzles along the way, not just object searches. While I might have given it 5 stars in , I can't do that now. The Secrets Lock B will be available in the main menu once you complete your adventure. The doors you choose are random. Return to the Study; zoom into the scale on the table U. Not enough instructions on what you are to do next. The object scences are well stocked, but not too difficult to locate items. Go to the Parlor; talk to Laura. After each set of colors has been entered correctly, the appropriate line will be marked off on the paint key. Zoom into the pier S. The HOs were just hard enough to find, without being too easy, and actually looked like what they were supposed to be. Return to the Entrance Hall.

You must drag all the blocks out of the way so you can move all 4 numbers to the center of the puzzle. Date published: The doors marked in white and purple are the Paris Mahjong that were entered on two different occasions. There were lots of different scenes to explore and 2 different Victorian manors and I thought that was really cool. Click down and go left towards the Boathouse S. With a setting so rich and a story so Dolphin Dice Slots, you'll have a hard time not getting drawn in to Victorian Mysteries: Woman in White. Background information is always a great way to inflate interest in a game's world.


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Go through the right door, or whichever door you choose first, to talk to the Female Patient 3. Play the Hidden Object Scene on the right. Picking up Journal pieces does not affect the outcome of the game, just the availability of parts of the story. The weaknesses of the game came in failure to take more advantage of this fascinating story to flesh out something no less than a five star game. So for me just an OK game as I said. Zoom into the bookcase on the right; place the BOOK in the empty slot. Go through the right door to access the Courtyard, forward to the Road, and right, towards the Forest R. Talk to Dr. Date published: Return to the Bathroom. Use the method described above to reel in the box. If you have Fun Pass, like HOG and thinky tasks, and have great patience for the loading, go ahead and try it. It's fine for Fun Pass, but I'm not sure I'd consider it worth purchasing. Go through the door to access the Kitchen. The Journal C is located in the lower left corner of each scene; click on it to view the list of characters, read the story, or view the Family Tree.

4 thoughts on “Victorian Mysteries: Woman in White

  1. Not enough instructions on what you are to do next. Zoom into the bookcase on the right; place the BOOK in the empty slot. Return to the Conservatory. The train stalls just outside of town, and Walter Hartright must continue his journey on foot.

  2. I was in awe of the clarity of the graphics and the music played like a symphony. Only very small thing that bugged me was that you can't skip the intro to the game so you have to sit through it everytime you start the game but that's not enough of a complaint to give it anything lower then 5 stars. The story is good, the graphics great, and the music good. It's one of those games I liked immediately. Replay is just the same thing again.

  3. Drag the rod around to the correct position so you can catch some fish. The weaknesses of the game came in failure to take more advantage of this fascinating story to flesh out something no less than a five star game. The cat in the kitchen is just about the ugliest I've ever seen. Also, the directions for mini games are minimal at best. Very convenient for a video game setting, don't you think?

  4. It's a pity that there is always more to write about a bad game than there is about a great one, but there really are a lot of good things to say about this game. Using the diagram in the upper left, mix some paint colors and place them in their appropriate jars. With a setting so rich and a story so intriguing, you'll have a hard time not getting drawn in to Victorian Mysteries: Woman in White. Great story I wasn't tempted to skip the dialogue Fun HO at just the right difficulty and it was the perfect length.

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