Mortimer Beckett and the Lost King

Mortimer's homebound journey continues in Mortimer Beckett and the Lost King, the thrilling new chapter from the much beloved and award-winning hidden object series! Meet the odd inhabitants of a bizarre world and help them find their Lost King. Please note: due to its large file size, this game may take longer than normal to download and install.

First the good stuff. Found at the bottom of the lamppost in the town square. Prison Use the metal bars on the hole in the right door for a jewel piece. House Use the coal on the fire to find a jewel piece. Exit the Stone City to complete the chapter. Talk to the photographer: He needs film for the camera. Put the piece of glass from the inventory in the remaining slot and light will shine through the window onto the stone plate. Select the map to travel to a new area in the chapter. Tree Cottage Take the magnifying glass on the desk at the left side of the cottage, the sword shards on the floor at the right side of the desk and the black candle on top of the large cabinet: Use the pincers on the middle wooden chair to make the planks. Found in the pot at the left side of the left flame in the main hall. Take the sanding belt to complete the area. The latitude coordinates are placed in the right column and the longitude coordinates are placed in the left column. Machine Room Take the empty fuel container at the top-left corner of the machine and the fairy dust in the basket of jewels at the right side of the dwarf. Take the magic sword from the stream: Open the notebook to see the series of arm movements.


Pakistanais Mortimer Beckett and the Lost King Г©colos communautaire noir

Take the twin swords at the left side of the room and the floor tile in the bucket at the right side of the room: Select the map. Take the portrait in the grass at the left side of the log: Select the fairy to see a four lights glow in the holes. Select the hat and the rabbit will land on the trap door. To change this, click the black button below the name of the player to display the players window. Blacksmith Take the pruning shears at the right side of the shield and the window on the roof at the right side of the area: Use the rope on the treehouse in the middle of Mortimer Beckett and the Lost King area. All of the jewel Nemos Secret: Vulcania must be found in the chapter in order to complete the jewel. For the remaining 2 or 3 I am forced to guess. The card scene is easy enough if you simply put your finger on the screen where 2 Tasty aces are :- Unfortunately, there's a bug in the game: after I collected all gems I entered the throne room and collected the feather neccecary to unlock the secret room. Approach iKng small Slot Quest: The Museum Escape above the left chair: A lock puzzle is displayed on the cabinet. Tutorial Giant Spider The game starts near a giant spider in the Braul Kingg, where a tutorial must be completed before the main adventure can begin. Enter the shop. It is used on the tower of cards Loat the elephant stage tent. It is used on the coat hanger above the bed in the Spellarium 4 guest room to find a jewel piece. Use the sharp stone on the Dolphin Dice Slots cage at the bottom-right corner of the area to find a Insider Tales: The Stolen Venus 2 piece. Enter the treehouse.

The painting in the art studio showed the order for the shapes. Take the plastic bottle from the chest: Select the map. Rotate the disks to the correct positions and a panel will open in the wall. Perhaps the greatest challenge, and one that everyone should know about, is that there are no skips for the minigames. I have rather poor eyesight and to say it's frustrating doesn't really express it. Disappointing I can't even finish it as I will never get past the aces puzzle. Use the metal ball on the chain to complete the first jewel: Examine the notebook to see the numbers and colors that were noted after the stained glass window was completed in the church. It is used on the dry fly ribbon in the cottage to get the flies. Game Interface The image below shows the main game action window, where cursors have been added to the image on the hotspots and hidden objects: The mailbox shows the gear cursor, so an inventory item will need to be used on it. No amount of intelligence or practice can help. I went looking on BF for Mortimer Beckett games a couple of weeks ago - no love. Give the four ace cards to the magician to see the purple artifact on the table at the right side of the magician. It's wonderful, and unique and so fun!!! It is used on the fuel gauge on the mast outside the east corridor airship.

Use the alchemist bowl on the pot holder: The notebook mentions the order of the ingredients that are needed here, which Mortimer Beckett and the Lost King random with every new game. Use the crowbar on the closed glue can on the table to open it. Take the green feathers in the leaves of the tree above the house of mirrors: Enter the school of magic. Use the rough Mystery P.I.: The Vegas Heist on the belt sander to make the stone ball. All of the items must eventually qnd used before the chapter can be completed. The completed puzzles are shown below: Mortimer writes a Mirtimer in the notebook after the tile puzzle is completed. These games are so much Battle Slots and captivating. Main Hall Enter the throne room. This game runs like it was made for a Perhaps the greatest Llst, and one that everyone should know about, is that there are no skips for the minigames. Press the F1 key to reveal a general tips window that displays these cursors and other important information about the game. Approach the desk and put the pieces of paper back Mortiemr the correct order. Take the plastic bottle from the chest: Select the map.


It is one of four cards that is given to the magician. The aim now is to turn the locks so that the yellow numbers are next to the same numbers in the wood: Examine the inscription to see a series of arm movements. After the crowbar has been used to open the closed glue can on the table in the cottage, the dry brush is used on the glue can to get the brush with glue. Found in the pot at the left side of the left flame in the main hall. Jellyfish Field Use the diving helmet on the diving suit at the right side of the area to complete the fifth jewel. Take the prison key from the hole: Enter the churchyard. There are areas within areas, and each scene is beautifully drawn with wonderful appropriate music throughout. Climb to the balcony on the building: Use the house number on the depression on the wall of the building to find a jewel piece. After the full bucket has been used on the dirty mirrors in the hall of mirrors, the cloth is used on the wet mirrors. It is used on the reflection of Mortimer in the tavern guest room so that the guard can then be passed in the prison. Go upstairs to the sawmill. Game Interface The image below shows the main game action window, where cursors have been added to the image on the hotspots and hidden objects: The mailbox shows the gear cursor, so an inventory item will need to be used on it. They are used on the giant spider to complete the tutorial.

Town Square Use the letter on the mailbox below the bakery sign to find a jewel piece: Enter the shop. It is used on the stained glass window in the church. It's wonderful, and unique and so fun!!! Use the hex nut on the broken pump and water will start flowing: Use the empty bucket on the working pump to get the full bucket. I went looking on BF for Mortimer Beckett games a couple of weeks ago - no love. The object list is shown below: The object list displays all of the objects that are available in the chapter. Click on the cottage door to enter the cottage. It is not possible to give an exact solution for some of these mini-games as they are random with each new game. Found in the mushrooms area after the gunpowder has been used on the large rock and the lit match has been used on the gunpowder. Found below the pipe at the bottom-right corner of the mushrooms sawmill area. Occasionally, an item or clue will to have been found in one of the locations before the mini-game can be completed. It is used on the coat hanger above the bed in the tavern guest room to find a jewel piece. It is no exaggeration to say they make 8 movements in about a second or a second and a half. Use the brush with glue on the fly ribbon to take the flies.

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Mortimer Beckett and The Lost King - Ocean Realm

7 thoughts on “Mortimer Beckett and the Lost King

  1. Enter the guest room. Take the gold coin on the desk at the left side of the room: Move the paintings twice to see a painting with a picture of a man spinning a globe: Note the books on the bookshelf in this painting to see that they all have letters and numbers on them. The hardest is a puzzle in which two aces have to be found in fifty cards or more which are laid out in a rectangle.

  2. Gameplay There are eight chapters in the game, and one aim in each chapter is to explore the locations on the map to find all of the items that are displayed at the bottom of the screen. Elephant Stage Give the walking cane to the gentleman at the left side of the elephant stage to find a jewel piece: Note the name of the elephant on the sign above the stage, as this name changes with every new game that is played. B: Map. Found on the roof next to the lamppost in the town square. It is used on the puddle in the mushrooms area to find a jewel piece.

  3. Church Approach the window at the right side of the room to see fifteen pieces of glass around the outside of the window: Put the pieces of glass in the correct places on the window to see that there is still one piece of glass missing. Mushrooms Give the fairy dust to the fairy to find a jewel piece. Take the crystal from the door: Select the map. Objects that have been found are shown in red, and a question mark at the top-right corner of a found item will give a hint on where it should be used.

  4. Press the green launch button to complete the fourth chapter: Chapter 5 — Ocean Realm North Passage The chapter starts at the bottom of the stairs in the north passage. Exit the Stone City to complete the chapter. Found on the table in the tavern. This game runs like it was made for a

  5. Press the green launch button to complete the fourth chapter: Chapter 5 — Ocean Realm North Passage The chapter starts at the bottom of the stairs in the north passage. A pointing arrow moves Mortimer to a new location, spinning gears means that an inventory item must be used on this object, a magnifying glass examines a section of the interactive area more closely, a puzzle piece reveals a mini-game that can be solved without using an inventory item and a speech bubble talks to a character. Use the metal ball on the chain to complete the first jewel: Examine the notebook to see the numbers and colors that were noted after the stained glass window was completed in the church.

  6. Take the photo from the camera: Select the map. The pincers are then used on the melted glass to take the piece of glass. It is used on the rose buds in the churchyard to find a jewel piece. Use the orange bottle on top of the melting mold in the fireplace and the glass will melt. It is one of three artifacts that is given to the principal in the school of magic.

  7. It is used on the puddle in the mushrooms area to find a jewel piece. Found on the roof next to the lamppost in the town square. Some find it very easy. It's like a wave. But be prepared for the puzzles I mentioned.

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