From Orneon Limited, creators of the Secrets of the Dark and Echoes of the Past series, comes a thrilling new secret to uncover! A father’s frantic plea sends you in search of his daughter, Maria, who seems to have vanished into thin air. A mysterious and supernatural force has kidnapped her on her 16th birthday, sealing her room with a magical glow. Your investigation leads you from an odd, flower-shaped lamp through a portal - an ordinary room becomes a nightmarish forest! Can you find Maria in time? Or will she be trapped forever in a shadowy realm by a creature bent on revenge? Find out in this exciting Hidden Object Puzzle Adventure game! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:
A hole appears — the prisoner obviously tried to dig his way out with a spoon. Room 2, zoom in on the TV area, the drawer handle 8. The Coroner's Office The Coroner's Office is on the screen before the library's front doors. Click on the camera to use it, and observe the upset child ghost. Chapter 9 — The Church… and Beyond Go to the church and inspect it. Pull the lever to lower the safe that is hoisted high up in the air. You need to connect ALL the numbered cubes with their counterparts. Zoom in on it to find a library notice. You can zoom in on the bookshelf here, as well as the pile of debris against the far wall. Hanson's desk. Registration, label letters on left file cabinet These two places will soon become important.You are instantly put in front of the derelict building. The two- point squares flip around the two tiles in the directions it is pointing towards. Use the tape on the player piano to cover up the non-marked notes. Then, return to the Warden's Office. Examine the shelf on the left and pick up a screwdriver, as well as plaster of Paris. This matches one of your pictures. If you haven't done so already, take the infrared camera in her room. Sam: A student at the local elementary school, whose ghost still haunts the area. Return to Room 2. This gives a scene of the prisoner who originally found the relic. This is the final puzzle, where you put video pieces together. Outside, stick leaning on fence
Kinshasa apple Secrets of the Dark: The Flower of Shadow Collectors Edition autour
When you look in the camera, though, there are no ghosts. Solve the minigame. Shed, mirror on wall Then zoom in on the area to the left of the stairs, where you find an audio recorder. Kitchen, whisk in skillet Enter the pharmacy and go up on the roof. Ellen Denney: The wife of Melvin. There is tape on the table, in the upstairs hall. The Pearl Diversion, Janet, lived here. There appear to be two rooms to the hotel here. Click on it to move it aside and find a hidden passage. The mini game is a variation on a standard theme — you are to flip all of the tiles over, and in this version the symbols on each tile tell you which other tiles that also will flip over. You need the fake relic, the ladder, and you need to Mahjong Business Style fixed both books with torn pages.
It's not TOO difficult to follow through the puzzle, because you never have more than two or three possible lines to trace. Owner of Grimes Quarry. Also in the autopsy room, you can find a stethoscope and a torn page. First off, zoom in on the shed on the left and pick up the crowbar. Go there and go to the garage on the left. Chapter 6 — The City Library When you click on the library on the map you are brought to main street, two clicks away from the library itself. Shadow Lake Penitentiary c. Some objects you're looking for can be found here. Most are on a desk on the left. Cursors The default cursor looks like an golden arrow. Go to the warden's house, then go upstairs to Billy's room. Screen elements Along the bottom of the screen you find your most important tools to control the game from left to right you have: The strategy guide and your notebook, with the menu button beneath. Once you find all the items inside the evidence room, Cassandra gets a message about Zoom in on the desk and look underneath it — there is a light coming from the shoes!
This time go into the garage. Also inside this box is a secret tape you can watch it on the camera in Room 2 of the motel and an extension cord. Click it to hear the Ghost Patrol talking. Go back in the Sfcrets. Examine the pachinko machine, in the corner of the store. Examine the door to the basement, then look into the keyhole so the door will be opened. Go through Secets door and zoom in on the shelf of red books. Put the sand bag from in front of the coroner's office on the gas pedal. Repeate the note sequence on the Collecgors. Credits The first drawing is of the gutter outside the house. Also in Vacation Adventures: Cruise Director 4 room, on the right, you have a black handbag.
Go up the stairs and into the room on the left. It indicates that there is a tunnel behind the vent in the penitentiary. When you have all the pictures, return to Cassandra. That seems unnecessarily destructive, but it's the plan that the Master Detective has chosen. Open the envelope with the picture of the car, then match the picture. You are now in the Coroner's Office. Give her the drawings for a puzzle. Use the stethoscope on the safe. If you haven't already, get the ladder from the library. If you go to see Cassandra, it is revealed that she touched the relic and is now under its spell. It contains a piece of paper. When you solve the puzzle, the vision shows the boy stealing the relic from his father. Zoom in on the pile of rocks under the bricks to the right. Zoom in the open car.