Break the Curse: The Crimson Gems

Once upon a midnight dreary, as Lorenzo slept, weak and weary, the carnival master's star performers, Harold and Eliza, went missing! It’s up to you, an expert in the arcane and supernatural, to track them down. From the lair of a powerful alchemist to the mythological creatures of the Zephyr carnival, embark on an adventure through a world of magic and mystery. Will you save Harry and his wife, or will they be Nevermore? Find out in Break the Curse: The Crimson Gems!

You can use the screenshot as a key to finish this puzzle. An added bonus was that there no tedious HO scenes to slog through. The Menu button at the bottom right of the screen gives access to the options screen and can bring you back to the main menu. Exit the room. Use the tabs on either side to move the strips up or down. I bought this game solely based on the reviews and I was not disappointed. Open the valves in the following order: 3, 4, 4, 1. There is no map, but I didn't feel like I needed one. Exit back one scene to the House. I love everything in this game. I am a lover of all mini-games and puzzles in a HOP game, and don't care a lot for the hos, so this is really my type of game. Open the drawer J. Zoom into the puzzle; set the rings as shown in the screenshot.

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Russe gratuite Break the Curse: The Crimson Gems

It seems two of the circus folk have gone missing, and Lorenzo suspects local crackpot and suspected witch Abigaile is behind it. Zoom into the chandelier; arrange the chains as shown Clockwork Crokinole the screenshot and collect the third Crimson Gem Q. For more information on solving a puzzle, hover your mouse over the question mark. A mini-puzzle starts. Connect the letters and numbers Crimsom shown in the screenshot. Enter the Trophy Room. Solution: Go left into the collapsed hallway. Return to the Circus. I am definitely buying this one. Zoom into the door W to open it. Return to the Phoenix Room. Exit the room and climb the stairs to the Upstairs Hallway. Mini-games are everywhere Gms Break the Curse, arguably becoming Crse: much of a focus as adventuring and puzzle solving. You may examine the body S.

Move the leaves and sticks click to move. Click on the frame above the fireplace. Collect the NET W. Challenge Mode has slower filling Hint and Skip meters and there are no sparkles to indicate active areas. Feed the rabbit pink the carrot W. Open the valves in the following order: 3, 4, 4, 1. Enter the Trophy Room. You have completed Break the Curse: Crimson Gems! Related Stories. Using the code key as a guide, the rectangle symbol equals one and the eye symbol equals three, remove the golden wings in order from 1 to Click on the birdcage. Continue to play the puzzle until you have gotten rid of the four hexagons with the card suits on them. Solution: Move down two scenes to the cemetery.

Cursd: the room and climb the Cromson to the Upstairs Hallway. You cannot change the difficulty setting during the game. Find 10 painting scraps. Closing a window — To close the zoom-in windows, move your cursor outside the window so it Gejs downwards, then click. Collect the Laruaville W. Examine the Sphinx Tent H. Return to the Backyard. Based solely on playing the demo. Set the clock to and press the button that lights up again. You will not need to follow the exact path of this guide; however, some actions are required before others can be performed. They also fit the setting quite well; you can just imagine Abigaile locking her doors with a rotating tile puzzle. It has a lot Mystery P.I.: The Vegas Heist replay value, for sure. Click on the scarf. Wish I had more like this to look forward to.


A great two-fer! It seems two of the circus folk have gone missing, and Lorenzo suspects local crackpot and suspected witch Abigaile is behind it. Arrange the pipes as shown in the screenshot. Skip allows you to skip mini-puzzles. When a tile is correctly placed, it locks and glows blue. Zoom back out. You will not need to follow the exact path of this guide; however, some actions are required before others can be performed. Move 11 up, 12 left, 13 down, and then finish with 14 all the way to the right. Click on the collapsed pillar on the right. Return to the Circus. You have completed Break the Curse: Crimson Gems! A hand indicates you can pick up an item to add to your inventory. Move 1 right, 2 right, 3 down, 4 left, 5 up, 6 left, 7 and 8 down, 9 and 10 right, 5 up again, 4 right, then 3 up.

Puzzles without hand-holding are a puzzle just to figure out how they work. There's an optional tutorial interactive help and choice of 2 levels of difficulty to play, hint system is competent. Continue with and then Adjust the mirrors so reflect the light beam to the far right mirror. Return to the Phoenix Room. When the wall crumbles, go through the opening to the cemetery. Zoom into the shed; use the knife F to cut the rope G. Smart mini-games that keep things creative and active. Interesting game premise too. But certainly, at least in my view, not typical. Arrange the pipes as shown in the screenshot. Move to the Alley. Set the crystals as shown in the screenshot using the following sequence: white numbers 3, 4, 6, 5, 7, and 8. Exit back out to the Fountain. Return to the Backyard.

5 thoughts on “Break the Curse: The Crimson Gems

  1. In the hunt for the water valves, I couldn't find them without help. Continue with and then No HOG's Here.

  2. I played the demo and saw no HOs at all, but lots of creative, innovative puzzles hard enough for a good challenge, but not so hard you give up and skip them. I love everything in this game. Continue to play the puzzle until you have gotten rid of the four hexagons with the card suits on them. Return to the Upstairs Hallway.

  3. Arrange the pipes as shown in the screenshot. From this arrangement, move 11 right, 12 and 13 up, 14 and 15 left, 16 and 17 down, and then move 18 out of the puzzle. The storyline in Break the Curse is riddled with twists and turns, keeping you honestly interested in the outcome of each event.

  4. I am a lover of all mini-games and puzzles in a HOP game, and don't care a lot for the hos, so this is really my type of game. Continue with and then Great storyline with a lot of interesting twists. Enter the Altar Room.

  5. Return to the Crypt. Just another mini-game, really. A hand indicates you can pick up an item to add to your inventory. Don't care much for the bird.

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