Wanderlust: The City of Mists

Mad Head Games presents the latest exhilarating installment of the Wanderlust series! When your explorer mother disappears while looking for the fabled City of Mists, you’re called in to help! You quickly find that there’s much more to the myth than just stories. An ancient civilization beckons, and you’re not the only one trying to reach it! Can you protect the hidden city from a dangerous foe and save your mom in time? Find out in this thrilling hidden-object puzzle adventure!

Perhaps I would have enjoyed the game a bit more if Collins had been portrayed as a more mature character rather than one who was rather full of himself but he does redeem himself a bit later in the game. What were they thinking?? Please developers return to great HOS and stop with all these storybook scenes. We do have a tool kit that I felt was a bit of a gadget as it jiggled around on the side of my inventory bar when it should be used. Finding and proving The City of Mists exists has been Isabella's lifelong quest, who caught the adventure seeking bug from Granddad. The mini-games or puzzles were actually much better than the HOS, proving that this is where most developers are putting their energy when designing games. What was so bad? I love interactive, list scenes and can do without all of the storybook type where we must find an item according to a word on a page. And contrary to what the other reviews on this page said, you can turn off the feature so it doesn't let you know when you need it. Are you willing to traverse ocean and jungle to reach your prize? In the CE version, each scene has a Morphing Object. Overall I enjoyed the puzzles more than the lackluster HOS in the game. Subscribe to our newsletter and stay up-to-date with anything and everything Mad Head.

Can't wait for the next part of this title. The second gadget feature was also included in the first Wanderlust game, the Tool Box, that allows you to permanently keep a Knife a pair of Needle-nose Pliers, and Granddad's Charm, another gadget that controls the Iron Giants. I found the objects to be well blended for the most part and the scenes to be located in interesting places. Of course there were a couple of puzzles that I skipped. City of Mists is yours for the taking! Why not start following us on the networks you use regularly? It isn't even subtle. In the CE version, each scene has a Morphing Object. And contrary to what the other reviews on this page said, you can turn off the feature so it doesn't let you know when you need it. I am so tired of this new trend of brown items melting into a background in order to make a HOS seemingly more difficult. I happen to enjoy terrific HOS — yes, even the old school list type and I want the items to actually represent what must be found. Please developers return to great HOS and stop with all these storybook scenes. I love interactive, list scenes and can do without all of the storybook type where we must find an item according to a word on a page.


Wanderlust: The City of Mists gratuit serieux

Why not start following us on the networks you use regularly? Can you find and rescue your mother? This from another reviewer sums up my feelings about Andrew Collins. It isn't even subtle. Perhaps I would have enjoyed the game a bit more if Collins had been portrayed as a more mature character rather than one who was rather full of himself but he does redeem himself a bit later in the game. You get to keep the important tools, which I think is great, I never understood why you always got rid of a knife only to need it again a minute later. I didn't mind the Collin character, I enjoyed his snarky arrogant personality, however, the "collin bar" feature where you can make him Totem Tribe you a joke, etc was kind of lame in my opinion and more annoying than anything. What were they thinking?? Finding and proving The City of Mists exists has been Isabella's lifelong quest, who caught Wanderlust: The City of Mists adventure seeking bug from Granddad. Of course there were a couple of puzzles that I skipped. I found the objects to be well blended for the most part and the scenes to be located in interesting places. Mini-Games don't require a lot of brain-power but I actually enjoyed Sparkle 2 of them. As always, please try the demo and give the game a chance.

I love interactive, list scenes and can do without all of the storybook type where we must find an item according to a word on a page. City of Mists is yours for the taking! The storyline and the gameplay are what sold me on the game and those are what kept me playing. I am so tired of this new trend of brown items melting into a background in order to make a HOS seemingly more difficult. Subscribe to our newsletter and stay up-to-date with anything and everything Mad Head. One last thing. Why not start following us on the networks you use regularly? Not just the same routine that is in every game. Below are brief descriptions of some of the games I thought were fun: 1-Spot the difference one key at a time. Are you willing to traverse ocean and jungle to reach your prize? The second gadget feature was also included in the first Wanderlust game, the Tool Box, that allows you to permanently keep a Knife a pair of Needle-nose Pliers, and Granddad's Charm, another gadget that controls the Iron Giants. We do have a tool kit that I felt was a bit of a gadget as it jiggled around on the side of my inventory bar when it should be used. We regularly post on a range of our social media accounts. It made you think outside of the box. Oh the zippers broke, or oh I need to pick this lock, blah, blah blah.

I didn't mind the Collin character, I enjoyed his snarky arrogant personality, however, the "collin bar" feature where you can make him tell you a joke, etc was kind of lame in my Magic Tea and more annoying than anything. We regularly post on a range of our social media accounts. I agree and consent to Mad Head Games Privacy Iron Sea Defenders cookie policy and Terms and Conditions By subscribing, you acknowledge that you have read and understood that e-mail address you provided is stored and used to send you our Newsletters. Please developers return to great HOS and stop with all these storybook scenes. I had to submit a review to boost the unfair rating it was given. Why not start following us on the networks you use regularly?


Finding and proving The City of Mists exists has been Isabella's lifelong quest, who caught the adventure seeking bug from Granddad. I didn't mind the Collin character, I enjoyed his snarky arrogant personality, however, the "collin bar" feature where you can make him tell you a joke, etc was kind of lame in my opinion and more annoying than anything. Happy gaming! In the CE version, each scene has a Morphing Object. Why not start following us on the networks you use regularly? This from another reviewer sums up my feelings about Andrew Collins. It made you think outside of the box. I found the comic relief of Collins to be rather annoying when I played the beta for the game and when I tried the demo there he was again with his irritating bag of tricks. In the end I found that this Wanderlust is a terrific game and one that I hope you will enjoy as well. However, a perilous sea crossing and a treacherous jungle trek are not all that stands between you and the City. I agree and consent to Mad Head Games Privacy and cookie policy and Terms and Conditions By subscribing, you acknowledge that you have read and understood that e-mail address you provided is stored and used to send you our Newsletters. It isn't even subtle. The storyline and the gameplay are what sold me on the game and those are what kept me playing. Not just the same routine that is in every game.

14 thoughts on “Wanderlust: The City of Mists

  1. I love interactive, list scenes and can do without all of the storybook type where we must find an item according to a word on a page. The second gadget feature was also included in the first Wanderlust game, the Tool Box, that allows you to permanently keep a Knife a pair of Needle-nose Pliers, and Granddad's Charm, another gadget that controls the Iron Giants. I'm totally fine with keeping valuable tools to use throughout the game, but I was not crazy about the shaking toolbox icon.

  2. I found the objects to be well blended for the most part and the scenes to be located in interesting places. We regularly post on a range of our social media accounts. You had to really look for them, like really look! And contrary to what the other reviews on this page said, you can turn off the feature so it doesn't let you know when you need it.

  3. She isn't even believable. The storyline and the gameplay are what sold me on the game and those are what kept me playing. Seriously, I couldn't back out of the demo fast enough. Of course there were a couple of puzzles that I skipped. I didn't mind the Collin character, I enjoyed his snarky arrogant personality, however, the "collin bar" feature where you can make him tell you a joke, etc was kind of lame in my opinion and more annoying than anything.

  4. The mini-games or puzzles were actually much better than the HOS, proving that this is where most developers are putting their energy when designing games. Overall I enjoyed the puzzles more than the lackluster HOS in the game. City of Mists is yours for the taking! I didn't mind the Collin character, I enjoyed his snarky arrogant personality, however, the "collin bar" feature where you can make him tell you a joke, etc was kind of lame in my opinion and more annoying than anything. She isn't even believable.

  5. She isn't even believable. Perhaps I would have enjoyed the game a bit more if Collins had been portrayed as a more mature character rather than one who was rather full of himself but he does redeem himself a bit later in the game. Please developers return to great HOS and stop with all these storybook scenes. In the end I found that this Wanderlust is a terrific game and one that I hope you will enjoy as well.

  6. We do have a tool kit that I felt was a bit of a gadget as it jiggled around on the side of my inventory bar when it should be used. The mini-games or puzzles were actually much better than the HOS, proving that this is where most developers are putting their energy when designing games. When Rebecca receives an urgent letter from mum telling her to drop everything and bring granddad's Charm with her, she suddenly realizes that her mother may have just located the city no one has ever laid eyes on before!

  7. Date published: Not just the same routine that is in every game. In the CE version, each scene has a Morphing Object. Below are brief descriptions of some of the games I thought were fun: 1-Spot the difference one key at a time. The mini-games or puzzles were actually much better than the HOS, proving that this is where most developers are putting their energy when designing games.

  8. Features 1 See if you have the wits and panache to swashbuckle your way to victory in the bonus game! When Rebecca receives an urgent letter from mum telling her to drop everything and bring granddad's Charm with her, she suddenly realizes that her mother may have just located the city no one has ever laid eyes on before! I am so tired of this new trend of brown items melting into a background in order to make a HOS seemingly more difficult. You get to keep the important tools, which I think is great, I never understood why you always got rid of a knife only to need it again a minute later.

  9. After a rather annoying start to the game it became more enjoyable as I found The City of Mists. Are you willing to traverse ocean and jungle to reach your prize? Date published: Rated 1 out of 5 by roaming from Simply Awful I lasted until Andrew knocked a hole in the ship, but I already hated it well before that. You get to keep the important tools, which I think is great, I never understood why you always got rid of a knife only to need it again a minute later.

  10. Will you thwart threat and treachery lurking at every step of the way? Seriously, I couldn't back out of the demo fast enough. What were they thinking??

  11. Of course there were a couple of puzzles that I skipped. One last thing. Date published: Rated 5 out of 5 by damaminka from Collins Unlike the other players who found him annoying I loved him! Seriously, I couldn't back out of the demo fast enough.

  12. I'm totally fine with keeping valuable tools to use throughout the game, but I was not crazy about the shaking toolbox icon. The extra game was really-really fun. In the end I found that this Wanderlust is a terrific game and one that I hope you will enjoy as well.

  13. In the end I found that this Wanderlust is a terrific game and one that I hope you will enjoy as well. You get to keep the important tools, which I think is great, I never understood why you always got rid of a knife only to need it again a minute later. By the time I reached the island I was rather hooked on the game so I decided to go ahead and purchase it so I could continue playing.

  14. Oh the zippers broke, or oh I need to pick this lock, blah, blah blah. The game didn't need to be dark or violent though I like those, too to be fun. I'm totally fine with keeping valuable tools to use throughout the game, but I was not crazy about the shaking toolbox icon. Features 1 See if you have the wits and panache to swashbuckle your way to victory in the bonus game! Perhaps I would have enjoyed the game a bit more if Collins had been portrayed as a more mature character rather than one who was rather full of himself but he does redeem himself a bit later in the game.

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