The Curse of the Werewolves

Travel to a family manor and lift the mysterious Curse of the Werewolves in this blood-chilling and enthralling Hidden Object Adventure! Delve into the dark story of Ashley, after she receives a mysterious postcard from her grandma. Your journey will take you through the dusty rooms of an old mansion, misty moonlit forests, the rocky cliffs of the ocean shore and the echoing depths of the ancient passageways. Can you help unravel this dark mystery?


Ligne The Curse of the Werewolves travail

It is all about using your brain. She kills the old man and flees. Some items are hidden extra well, which is not indicated in the list of items to find. Soon, a number of goats are found dead, and a herder's dog is blamed. When you take the bucket you first have to dip it Totem Tribe the lake, and fill it with water. Chapter 2 — In the House Enter the house, and you find yourself in the foyer: Pick up the star from the small table to the right, and then head upstairs. It's actually one of the first hidden object mystery games that made freak Sparkle Unleashed a little after turning it off at 3 AM to go to sleep. His sole human contact is with the jailer and his beautiful mute daughter Yvonne Romain. Zoom in on the safe, and put the crown from the lighthouse on top of it to open it and get a KEY. Delicious: Emilys Home Sweet Home Collectors Edition never needed to look at the walkthrough for this game at all. You can not move around by using the map. My own fault. He begs to be executed before he changes again, but the mayor does not believe him. It wasn't very short, but it could have lasted more. Now back to the main house and the foyer again.

I love it when a developer pays attention to the sound, and this time it really paid off. In fact, I rarely buy them and if I do I'm usually dissapointed. Look instead at the gate in the fence, and zoom in on the lock: Four clicks here, and you are done. So beautiful; - The artwork is the bomb, too. Use the WIRE you found on the lock. Everything else was average or better - only the slight darkness of scenes was irksome, but you're in the woods at night, so there's not really any good reason for the scenes not to be dark! Now do the HO scene in this room: The extra hidden object here is the battery, which is concealed behind the battery lid on some unidentifiable greenish gadget. Despite it only having 3 stars I decided to trial it anyway and thoroughly enjoyed the challenge. It is up to you to help Ashley unravel the secrets behind her grandmother's disappearance and save her from the looming threat of the ancient curse. She kills the old man and flees. It was slightly interactive and the interactiveness, if that is a word, was very clever. A beggar is imprisoned by a cruel marquis after making inappropriate remarks at the nobleman's wedding. About This Game Welcome to the Curse of the Werewolves - a hidden object adventure game with blood-chilling visuals and an enthralling storyline.

I would definitely recommend this game to those that like to play but not use a walkthrough to cheat. Though Wetewolves with grief, Alfredo Fairy Island Leon dead and tearfully covers his Wereolves with a cloak. Go back Spirits of Mystery: Illusions the teenager room and look out the windows. Then do the HO. Hurry back to the cobweb in the forest, and use the lighter on it: Behind the net are branches, still blocking your way. My own fault.


You need to take the key from the lock of the chest, and use it on the box to open it. Not a whole lot new when it comes to the puzzles or HOs, though you'll want to 'look with your mouse' as it were, as occasionally your mouse becomes a hand - this is your only indication that you'll need to interact with the scene to find certain items. Take the WIRE that appears. Then pick up the sledge hammer leaning against the outbuilding and check through the purse to the left of the wolf fountain. Look instead at the gate in the fence, and zoom in on the lock: Four clicks here, and you are done. A huge jack-in-the-box figure greets you, holding a bow. It was such a creepy and eerie experience. Pros: - Almost palpable and breathing atmosphere. Zoom in again to access the mini game, a fairly simple ball puzzle: Select the highlighted ball and move it up, right, and down to solve the puzzle. The beggar is forgotten, and survives another fifteen years. That is definitely a feat. Don't know what it has a lore rating, it's great! I'm really saddened by all the bad reviews people gave this gem but the game being absolutely awesome more than makes up for it. I love it when a developer pays attention to the sound, and this time it really paid off.

Seems to have been forgotten, somehow! TEEN Digital Purchases Welcome to the Curse of the Werewolves - a hidden object adventure game with blood-chilling visuals and an enthralling storyline. Very believable! Date published: Ashley tries to contact her, but the phone went unanswered, which was completely out of character for her grandma. These games are meant for thinking and using your brain and that's what makes them so fun. Now continue with the HO scene. Zoom in on the cupboard on the right side of the hallway. Closing the window would be the logical step, but not here. The little box with the anchor hides the compass. The adjustable wrench is really a pipe wrench, and the saw a chain saw. Related Stories. You're given your goal - finding grandma - at the beginning and while there are a few little surprises throughout, there isn't much more story progression til you reach the end, when you get a wonderful cinematic explaining everything you've seen on your journey. Even that only flummoxed me for a moment, until I figured out that another zone was the only possible solution.

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CURSE OF THE WEREWOLF - 1961

The extra hidden object here is the book, which is inside the box. Pick it up. Why should we? Exit the cottage and move back to the lighthouse door, where you now can open the remaining lock — but first do the HO outside: The extra hidden object is the bandage, which is in the little box with the red cross. It's actually one of the first hidden object mystery games that made freak out a little after turning it off at 3 AM to go to sleep. What most endeared me was the wolves that popped up everywhere and the acting. Enter through the now open door into the game room. First, open the door in the game room and enter. Next, go back to the hallway. You end up behind the house, at some kind of shed. A couple of things threw me as being odd like using a stone instead of a sledghammer but for the most part it was really cool. A beginner might find themselves going pretty slowly, but the answers are all there, it's just a case of finding them :D Date published: Rated 5 out of 5 by manicmama96 from Awesome adventure! Backtrack to the music room — with the glass door in the upstairs hallway. Leave the cottage and use the machete on the pile of brushwood just outside: Chapter 8 — Beyond the Brushwood You can now proceed into the woods.

14 thoughts on “The Curse of the Werewolves

  1. The story was great, with a surprise, involved ending. Many grisly secrets await you in the darkest corners of the mansion and many terrifying obstacles stand in your way. The hint system was really excellent, it told you where there were things to do but not what needed to be done. Scoot back to the cliff, zoom in on the box in the ground, and put the last star into the box lid.

  2. An early hunting incident gives him a taste for blood, which he struggles to overcome. It is up to you to help Ashley unravel the secrets behind her grandmother's disappearance and save her from the looming threat of the ancient curse. You see a box, where you can place your so far four 4 STARS: Then move on towards the lighthouse: From the left you have an HO scene, a pillar with something missing on top and an electrified fence.

  3. Take the NOTE. Many grisly secrets await you in the darkest corners of the mansion and many terrifying obstacles stand in your way. I still loved it, but when I got to the end all I could think about was "that's it?

  4. Those that say this game is boring or they couldn't figure out what to do next shouldn't be playing this type of game to begin with in my opinion. It is up to you to help Ashley unravel the secrets behind her grandmother's disappearance and save her from the looming threat of the ancient curse. Now that you have the three rings, you can go back to the parlour leftmost door in the foyer. First, attack it with the SAW. I kid you not — throw the stone.

  5. No way I can force it open. These games are meant for thinking and using your brain and that's what makes them so fun. Out of the blue, Ashley receives a strange postcard from her grandmother, who lives in Maine on the coast of the Atlantic Ocean.

  6. Out of the blue, Ashley receives a strange postcard from her grandmother, who lives in Maine on the coast of the Atlantic Ocean. Backtrack to the hallway, and zoom in on the first door on the upper floor, the one without a handle. Start with the HO scene: The extra hidden things here are the candy a lollipop , which confusingly enough is in the book to the left, whilst the book proper to find, is to the right marked with a square box , and the tea, which more logically is hidden in the tea box. The search for Ashley's grandma will lead you through the dusty rooms of an old mansion and its eerie corridors. It is up to you to help Ashley unravel the secrets behind her grandmother's disappearance and save her from the looming threat of the ancient curse.

  7. You end up behind the house, at some kind of shed. Hurry back to the cobweb in the forest, and use the lighter on it: Behind the net are branches, still blocking your way. The toy refers to the little toy soldier on the right hand side.

  8. Will Ashley be able to find her grandmother? Date published: Rated 5 out of 5 by Snowview from wolves everywhere As another reviewer said, you will love or hate this game. What most endeared me was the wolves that popped up everywhere and the acting. Back to the parlour for another HO.

  9. I kid you not — throw the stone. Now continue with the HO scene. Plot[ edit ] The story is set in 18th century Spain.

  10. Someone said it is short - I actually thought it was pretty long but I like to take my time and I can say that I was having so much fun I didn't want it to end. Enter through the now open door into the game room. I am so glad I paid attention to them and not the over-all rating because this game was so fun to play I would have hated to miss it.

  11. If you like super easy hints and maps that move you instantly this is not the game for you. Zoom in on the glass case with the scissors. The artwork was beautiful; - The puzzles weren't very tough but not very easy either.

  12. Why should we? You need to take the key from the lock of the chest, and use it on the box to open it. Don't know what it has a lore rating, it's great! The music kinda reminded me of the music played in the Texas Chainsaw Massacre.

  13. Some objects are partly obscured by others and you do have to open boxes and such to find others. You can click on the cupboard door, to see that you probably will need a coin to open it. But, although this one does lack a hint system outside the HO scenes and those are often dark, I completely enjoyed this one and couldn't stop playing. Out of the blue, Ashley receives a strange postcard from her grandmother, who lives in Maine on the coast of the Atlantic Ocean. What now?

  14. This compass changes into a red globe in HO scenes, and there you can use it to get hints. My own fault. She is found in the forest by the kindly gentleman-scholar Don Alfredo Corledo Clifford Evans who lives alone with his housekeeper Teresa Hira Talfrey. To gather strength in your trigger finger it might be best to start with the HO scene: The only thing worth mentioning is that the gloves are really mittens.

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