Jess Silloway has just woken up in a mysterious room and does not remember the last few weeks! A stranger tells her that something has caused her to block out the past and will help her remember. Use mystical tarot cards to transport Jess to her memories. Find clues in detailed Hidden Object scenes, and solve clever puzzles in 3 Cards to Midnight!
Some words go before the key word some after and there are boxes on either side with a specific amount to fill. All puzzles can be skipped, but doing so lowers your rating for that level. As the cards are chosen, memories are triggered, and the story starts to unfold. I really enjoyed the little video movies that told the unfolding story of Jess. Rather, it might appeal more to people looking for a little more intellectual challenge. Game is a combination of two genres - word and hidden object. Its strengths — the script, the acting, the music — were very strong indeed. Each triggers in Jess two or three key words that are then used in that location to unlock the particular and related memory. A specific puzzle will also likely result during the chapter, one that is further related to an aspect of the unfolding story. You also get to solve about a dozen stand-alone puzzles. Put all that together, and the website promise is admirably fulfilled. Where the plot of many hidden object adventures is thin, predictable, and strays away to nothing at times, with horribly unsatisfying endings, this game has a strong story and characters that develop throughout the game. You choose 3 cards, and then the scene plays out based on the cards you chose. Too much dialogue, with only a partial skip option, when replaying the chapter for a 4-star rating.
Date published: Rated 5 out of 5 by Knginatl from Wow, what a great game! There were boxes for each word, so you always knew how many words you had to find before the word and after the word. The end game requires you to choose two cards, and their rating will determine their effectiveness in the finale. I was also impressed with how the Tarot was incorporated. All in all, a very fun, different, and interesting game to play. Challenging sometimes because I'm not a native english speaker. Spot the difference in two pictures and reassemble a torn newspaper were examples of the latter. Rather, it might appeal more to people looking for a little more intellectual challenge. Upon completion, each level is rated from one to four stars — the higher the rating, the stronger the card. There are multiple endings, and your choice of cards and their strength will be a factor in which ending you get. The mixture of word puzzel and word combinations was fun. Date published: Rated 5 out of 5 by rainbowtree from 3 Cards to Midnight The story was riveting. You also get to solve about a dozen stand-alone puzzles.Between chapters is a Chapter Summary page. Jess will give you 3 key words for each area to investigate such as sugar, day, and key. This is my first review and I almost did not buy this game because of the low star ratings. I really enjoyed the HO scenes and the puzzles, and I loved the storyline. Springing as it does from the makers of many of the Tex Murphy games, it had a pedigree that made it one probably one of the most eagerly awaited products in some time. Other things — predominantly its casual and repetitive nature — were heavy weaknesses that almost dragged it under. All puzzles can be skipped, but doing so lowers your rating for that level. This is not a casual game as it requires the player to put some thought into what must be found. Date published: Rated 5 out of 5 by Goldgesicht from I really loved this game! There is no actual change in difficulty between Easy and Challenge other than that in Easy mode, you do not need to find all the words, but in Challenge mode you do. Puzzles were challenging with some unique twists. The objective is to find the necessary number of objects for each of the key words in that location generally three, but anywhere from one to four. Date published: Rated 5 out of 5 by juliabennett from It's different from everything else I've played It combines a brain game with a hidden object game. Graphics included both still scenes and live action video. I wanted to know what happened, which is the mark of a pretty good yarn.
Zara 3 Cards to Midnight
There is more to come. It is also interestingly delivered. There are seven full chapters and a finale. Midnigyt players won't like the fact that the story is given in bits and pieces, constantly interrupting game play, but it is a mysterious story IGT Slots Kitty Glitter which you do want to learn more and Zumas Revenge. Which for me was about 55 times too many. You also get to solve about a dozen stand-alone puzzles. Date published: Rated 5 out of 5 by pennmom36 from Unusual Game I don't think this game qualifies for Carxs hidden object game, items aren't really 3 Cards to Midnight, but it is a different game with out of the box thinking. Game is a combination of two genres - word and hidden object. As the cards are chosen, memories are triggered, and the story starts to unfold. This ensures that every player should comfortably be following the plot, however they might have caused it to be revealed, and builds a Midnibht and many-layered tapestry. Date published: Rated 5 out of 5 by Goldgesicht from I really loved this Midnighg As each chapter has three cards, each representing a location, and each location usually has three key words, you get to play this Doodle God Solitaire association game about 60 or 70 times. Take the time to watch the scenes between levels, because the story Csrds actually quite entertaining. This gave double the gameplay.
There were boxes for each word, so you always knew how many words you had to find before the word and after the word. This is not a casual game as it requires the player to put some thought into what must be found. You can choose to play the puzzle anytime after it has been activated, but I always chose to do the puzzle last. This gave double the gameplay. Some were rather good, others not nearly so good. The detail in each of the locations is rather good, although some objects are very small, and sometimes difficult to recognise pen, pin, pencil?? After finding a specific word, a puzzle is activated. Some of the associations were slightly obscure, but that just made the game more challenging. CE or no? A specific puzzle will also likely result during the chapter, one that is further related to an aspect of the unfolding story. Nothing here is horribly difficult, so don't be scared off. Each level is represented by a Tarot card.
I did not really notice the music. But by the end of the chapter the pieces will fit together, if not yet into a complete picture. There are seven chapters, plus an introduction and a finale. Midnigth it might not be seamless as claimed, its fair to say that both the key words and the puzzles are embedded intelligently into the storyline. Jess will give you 3 key words for each area to investigate such as sugar, day, and key. Click Sparkle 2 this to use a hint. Puzzles were challenging with some unique twists.