Dark Parables: The Swan Princess and The Dire Tree Collectors Edition

Big Fish Editor's Choice! This title was chosen for its high standard of quality and amazingly positive reviews from our Game Club beta testers. Eipix Entertainment proudly presents the next installment of the Dark Parables series! Strange cracks are covering Dire Island, home of the Swan Kingdom, but then an unknown thief steals the magical seed that holds the key to keeping all of nature in balance! Can you catch the culprit and save the kingdom before it crumbles? Find out in this breathtaking hidden-object puzzle adventure! See what our Beta testers had to say: “Beautiful graphics and really rich animation. This is a high quality game and a welcome addition to the Dark Parables game roster.” - Dee, beta tester “I've played all the Dark Parable games, and they get better with each installment. The story line pulls you in from the very beginning, and the graphics were stunning. Can't wait for the game to come out.” - Kathrin, beta tester


Gsm Dark Parables: The Swan Princess and The Dire Tree Collectors Edition avis

The main gameplay is still largely based on collecting pendants, orbs and other fantasy items - still, we found the tasks to be much more interactive and innovative. Date published: Rated 4 out of 5 by denniann2 from beautiful game graphics are great! There is an epic battle on top of the Dire Tree, Lost Island: Mahjong Adventure Elise inside a plant Parabbles:. This assumption is proven true in the Elementary My Dear Majesty game. Another winner! This leads Ross and the Detective to leave for the Swan Guardhouse, where all the loyalty talismans are held. These are actually FROGS, where you search the scene for several fragments that are cleverly hidden among other objects. Welcome back, Blue Tea. But overall, the HOS were fun and quick to finish which I like. They're not bad, they're just not up to the standard that was set with the first one. I am so glad Blue Tea is back in the game. I am a fan of Fantasy games but my 5 stars are being given for the overall quality of this adventure and the obvious hard work put into it. I didn't even notice that Blue Tea was back on the credits until I logged in a second time. The graphics alone are worth playing these games to me. As for the length, the Collectorz game lasted roughly 4 hours for me - the bonus chapter is very solid, featured some breathtaking Paranormal State: Poison Spring, and has a 45 minute length.

These are actually FROGS, where you search the scene for several fragments that are cleverly hidden among other objects. The game play seemed fairly long, which was good. There are 39 Hidden Acorn Signs and they are blended into the scenery very nicely, even better, the cursor doesn't change to a hand to alert you by simply scanning over the scene. I own all of the previous games in this series and have replayed them all several times. Dark Parables were also masters at blending fragments within their Hidden Object Scenes FROGS as well, which is a feature that didn't suit everyone's taste, but nevertheless, that's what made this series adored by many. Flora is now turned to wood and still as stone. I'll keep it short. One of the most difficult things for a game producer in this genre of "hidden-object" casual games is to strike exactly the right balance between challenge and enjoyment without sacrificing either. As for the length, the main game lasted roughly 4 hours for me - the bonus chapter is very solid, featured some breathtaking scenes, and has a 45 minute length. My only quibble is with the voices - but then hardly any of the games have good voices The Dark Parable games is one of the few series that I consider a "must have" from the moment the CE is released. Colorfully exquisite, the HOG games are not too easy but not impossible either.

One of the items on the Swamp Duty requisition list is an hourglass, which was featured in Queen of Dure. Date published: Rated 5 out of 5 by ninja from A gorgeous game in every respect Have no idea why the ratings for this game is so low. Either the Collector's or the Standard is highly recommended. One of the most difficult things for a game producer in this genre of "hidden-object" casual games is EEdition strike exactly the right balance between challenge and enjoyment without sacrificing either. Be careful, Detective. In the past, the parable pieces were much like an inventory item in that they were a specific shape and object. Their original DP games were exquisite from beginning to end. Well, things aren't what they seem and you get to team up with Ross Red Snow White's bubby to save the kingdom from the traitor. Better qnd EVER!! Sorrow almost drove the child to madness, but all was not lost. The HOPs are beautiful, the music is pretty - and the gameplay sounds are back from the old games. Editio is clear from what we saw that Eipix put in a tremendous amount of effort in the attempt to recreate the same artwork style, in which the team did surprisingly well Wild Thornberrys Australian Wildlife Rescue some extent. In the Collector's Edition they included a pretty heavy Parxbles: content; something that has never been done by Blue Tea before.


The story is quite good. The backgrounds on most of the scenes were beautiful and definitely wallpaper material. They never came to realize they'd conversed with a Princess, or that they'd parted with the Jewel of Repose. And finally, good news for all the fans out there, Dark Parables 11 is still filled with gorgeous Fragmented Hidden Objects Scenes. She also gives the Detective an amulet that can temporarily stun the Black Swan if necessary. You were cheating. I absolutely love all of the dark parables series.. Both versions of the games included pieces of different parables to be located that added an extra element of enjoyment. Have the new producers scraped all the features because they don't want to become stereotypical, or is it just too much work when the easier route can skim by on the shirttail of it's predecessors? The Mini Games are also clever, below are brief descriptions of some of the games you'll encounter during the demo: 1 Use the looking glass to find the path to the Dire Tree by selecting landmarks along the way as shown on the outside of the stone. Aside from all the things that annoyed me, it wasn't bad. Although the magic of those older games cannot be recaptured, The Swan Princess has been presented with much more challenging hidden object scenes, puzzles, morphing items Parables , collectibles Acorns and a very lengthy gaming experience.

Forbidden Idol At one time long ago, children's laughter could be heard throughout Dire Island, much more so than today. But, after this one, I'm going to have to rethink my strategy. Dark Parables were non-linear games, Morphing Objects didn't Morph until they were eventually triggered by by an action you did in an entirely different scene. The Tailor falls from above, and the Detective cuts him free from the webs. We even hear Ruth's voice narrating. Because the developers were geniuses! As for the length, the main game lasted roughly 4 hours for me - the bonus chapter is very solid, featured some breathtaking scenes, and has a 45 minute length. Long-time fans of the series might still be somewhat disappointed by the switch in developers; nonetheless, Eipix created Dark Parables: The Swan Princess and the Dire Tree with such perfection and care that it impressed me all the same. In contrast to the earlier games, the parable pieces in this one are the morphing type and are just one instinctive piece of three that make up the picture. Little did Ross Red know of Swan Princess' plans to destroy the Goddess, for which she needed his weapon. There are 39 Hidden Acorn Signs and they are blended into the scenery very nicely, even better, the cursor doesn't change to a hand to alert you by simply scanning over the scene. I'm going to pretend it's just a fairytale and that maybe, just maybe, Epix will consider bringing back the non-linear Morphing Objects, I can live with the rest. There are three different groups of fragments that will join together to make a single inventory item such as an elaborate key or emblem that will help you progress in the game.

The Jewel of Repose At the far outskirts of what once was the Kingdom of Floralia, there lived a very poor family. Both versions of the games included pieces of different parables to be located that added an extra element of enjoyment. Their original DP games were exquisite from beginning to end. The Hidden Object Scenes are all the same, but that's a good thing! The game play seemed fairly long, which was good. The stories were creative, taking well know fairytales and twisting the plot ever so gently to draw you in hook, line, and sinker. It's a long game, with a lot to do. Both versions of the games included pieces of different parables to be located that added an extra element of enjoyment. In the background, one can see statues of Snow White and her father. I didn't even notice that Blue Tea was back on the credits until I logged in a second time. I'm headed back to play further into this one with fingers crossed hoping that brilliance breaks thru the clouds. Unfortunately, where the difference in style is most noticeable is in the FROG scenes that now are flat and lack the gorgeous style of the originals. Dark Parables were also masters at blending fragments within their Hidden Object Scenes FROGS as well, which is a feature that didn't suit everyone's taste, but nevertheless, that's what made this series adored by many.

12 thoughts on “Dark Parables: The Swan Princess and The Dire Tree Collectors Edition

  1. Make it fill the screen. The gameplay is perfect. But my favorite feature was the Morphing Objects which to be honest with you I didn't know they even existed until I was a couple of chapters in on Curse of Briar Rose, the first DP game I played. You know why?

  2. They're not bad, they're just not up to the standard that was set with the first one. I didn't get to finish reading how the story ended because it automatically went to credits without letting me pause to read or click out of the story text. Their original DP games were exquisite from beginning to end. At least they haven't taken away the Dark Parable Collections, and those fragments are well hidden too. At least they haven't taken away the Dark Parable Collections, and those fragments are well hidden too.

  3. Long-time fans of the series might still be somewhat disappointed by the switch in developers; nonetheless, Eipix created Dark Parables: The Swan Princess and the Dire Tree with such perfection and care that it impressed me all the same. I feel that Eipix and Blue Tea really go out of their way to make these games truly beautiful. I'll try never to doubt you again:!

  4. The collectibles are not the morphing type, they are tiny leaves and acorns that blend into the background so much that I did have to dig that magnifying glass out. The Black Swan was a high ranking guard who is responsible for the theft, even though her intentions may have been for all the right reasons, she might not have known that the Kingdom would begin to crumble. The Mini Games are also clever, below are brief descriptions of some of the games you'll encounter during the demo, more to come on the SE once I finish the game : 1 Use the looking glass to find the path to the Dire Tree by selecting landmarks along the way as shown on the outside of the stone. I don't think that at all, I enjoyed playing this game, I just don't think it holds a candle to the original Dark Parable games.

  5. The HOPs are beautiful, the music is pretty - and the gameplay sounds are back from the old games. The prime suspect for the theft is a high-ranking member of the Swan Guard. I am so glad he didn't jump out to attack me.

  6. The Swan guards are sworn to protect the goddess at all cost, and some of the guards have the ability to transform into beautiful swans. At one such ceremony, while everyone was looking at the Goddess, one pair of eyes remained focused on Ross Red's weapon, known as the Shattering Sword. I absolutely love all of the dark parables series..

  7. The riches she had to offer in exchange for the father's jewel changed their circumstances forever. In one stroke, fate left Elise an orphan. I don't think that at all, I enjoyed playing this game, I just don't think it holds a candle to the original Dark Parable games.

  8. So try it out and enjoy.. The same thing can be said of the puzzles, they entertaining to play but not frustrating to complete. Absolutely Wonderful!!.. It is clear from what we saw that Eipix put in a tremendous amount of effort in the attempt to recreate the same artwork style, in which the team did surprisingly well to some extent.

  9. Once Upon A Time Overall, I think the developer needs to go back and play the earlier installments in the series enough times to become inspired to go back to the drawing board and restore reputation of the Dark Parable series. My fingers were getting itchy in anticipation of new one being released. Elise found new purpose as a member of the Guard. This game lacks the complete beauty of the former DP, and the odd little stories - but you can't have everything.

  10. In one stroke, fate left Elise an orphan. Welcome back, Blue Tea. We first met him in Goldilocks and the Fallen Star. Good game, thanks guys.

  11. Because the developers were geniuses! The riches she had to offer in exchange for the father's jewel changed their circumstances forever. The storyline held my interest and, apart from the first tedious FROG, the gameplay was entertaining. But, after this one, I'm going to have to rethink my strategy. Once Ross receives the potion, he remembers why he came: to protect the goddess at all costs, but he failed.

  12. It's also one of the very few series in which I will invest in the CE version, often going directly "buy" instead of playing the Demo. From this tree, the roots spread throughout the whole planet, linking every plant to a central life force. Well I don't know as I haven't finished the game yet but I think I know which one it will be. The story is quite good.

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