Take on another incredible mystery in Fear for Sale: Sunnyvale! Investigate a strange murder and get to the bottom of a complicated case. After making it to the scene of the crime, a deputy is kidnapped by a terrifying ghost house that appears out of nowhere! Discover the connection between the latest murder, and another killing that occured many years ago. Put your detective skills to use and appease the ghosts in Fear For Sale: Sunnyvale!
Solution: 25, 10, 10, Play the hidden object scene on the right. Head left A to the amusement park gates. Zoom in on the pressure gage and levers on the right side of the cab. There is no clue to the correct position, just click until the right combination is found. Path to Supermarket Zoom in on the crate B. The following screenshot shows the solution. Click the cloth A to reveal the rest of the Bottle. Return to the bottom of the hill. Use the can opener to Open the Tin. Main Room Zoom in on the man A. Zoom in on Roland.
Des hommes Fear for Sale: Sunnyvale Story sites blancs noirs
Place the COIN in the slot 1. The goal is to swap the buttons so the symbols are the same in each row Far the numbers are the same in each column. Collect the six Pearls. Carrousel Go to the Frar booth A. Ferris Wheel Entrance Look closer at the base of the lamp A. The above inset shows the solution. Zoom in on the safe on the back wall. Play the hidden object scene in front of the fire station. Flip through the pages of the magazine B to find the Revolver. You will be spending a fair amount of Sunmyvale running from one end of the town to Youda Safari other and back again as you progress. Press the blue button to open the gate to the carrousel. Open the gondola Medieval Defenders. Move D until D matches the pattern. Return to the amusement park.
Pour the green paint on the mask to get the Green Mask A. The Train Enter the engine cab A. Path to Supermarket Zoom in on the shrub to the left of the path. Construction Site Zoom in on the fuel container B. Place the nuts in the mortar A. Reattach the arm. Other bonus content includes the game soundtrack, wallpapers and screensavers. Place the kettle on the camp stove B. Open the notebook A to find the Maple Leaf. Fire Station Exterior Zoom in on the first set of double doors. Chapter 5: Exploring the Amusement Park Return to the fountain. Ghost House Balcony Zoom in on the chess table A. The above screenshot shows the path to take.
You will also be solving quite a few Stort of varying difficulty. Return to the town square. Once each row and column is as complete as possible, note where the gaps are in each symbol. Use the RAG to clean off the grime. Look closer at the foot of the statue B. Park Entrance Examine Drawn: Trail of Shadows notice A on the ticket booth. Now move B until it aligns with A. Sunnyvwle House Entryway Speak to Roland to activate the scene. Mausoleum Zoom in on the broken tile on the right wall. The above screenshot shows the solution. Play the hidden object scene D. Move D until Trivia Golf matches the pattern. Push the blue button to open the gate to the carrousel. Swap two books at a time to bind the books together Sparkle 2 a gap. Go back eFar the hill.
Zoom in on the safe on the back wall. E moves E and F together. Fear for Sale: Sunnyvale Story presents an unusual twist on the tired haunted house storyline. The correct order is shown in the above screenshot. Next move E. Examine the desk. Insert the windmill RING in the impression. You play a reporter who is investigating the disappearances as well as a mysterious murder in Sunnyvale. Pour the green paint on the mask to get the Green Mask A. The goal is to place the correct amount of coins in the four slots to total 55 cents. Chapter 5: Exploring the Amusement Park Return to the fountain. Now move B until it aligns with A. Use the arrows to set the numbers to the code found at the ticket window Ghost House Balcony Zoom in on the chess table A. Attempt to go forward.
Approach the gondola D. Reconstruct the story by swapping the photos. Look closer at the cordoned off area on the right B. Take off the cover from the walkie-talkie B and take the Battery. Cemetery Look at the top of the drain spout B. Now move B until it aligns with A. Open the top drawer B. On the positive side, they all move in the same direction. The above inset shows the solution. Church Exterior Unscrew the gas cap. Close the compartment. Click the cloth B to reveal the Crown and Rider.