Vendel Games proudly presents a brand new story in Secrets of Great Queens: Old Tower! It’s been many years since Queen Elizabeth’s mother was tried for being a witch. Now, an unknown foe is accusing her of the same! Someone wants her off the throne, and they’re willing to kill for it. Can you, her trusted companion, clear her name and save the kingdom before it’s too late? Find out in this riveting Hidden-Object Puzzle adventure!
Place the 4 boards into position G. At least the Warlock L needs to make it to the end M. Use the utility knife to cut out the heart I. Your inventory B is located in the lower panel — select an item to use it. Travel to the old city. Locks indicate you cannot currently visit a location F. Note the octopus by the lake U. Move the 2 sliders to the left V. Use the dropper on the flask O. Return to the square. HOS and mini-games are often randomized — your solution may vary. Look at the back of the ambulance for a mini-game.
VideoSecrets Of Great Queens - Old Tower CE (PART 1)
Pour Secrets of Great Queens: Old Tower Collectors Edition flirt medecins
Change the eyes, nose and mouth to match the photo V. As you might Colletcors, the prices for all these items especially if they're signed make collecting rare King a rather expensive endeavor, albeit a potentially good investment as well. Pick up the fire hose D. Go to the waterfall. Continue making chains until the meter fills B. Return to the square. Use the sharpener on the pencil to make Collectkrs sharpened pencil U. Walk forward through the gate to the water tower. Magic Bookshop: Mahjong the open cabinet for a HOS G. Place the numbers in the correct place; select 2 numbers to swap positions L. HOS items listed in green are hidden or require additional steps. Place the knocker piece on the lion head to make the knocker I. Look at the lock on the van for a mini-game. Return to the water tower. Place the cup on the cylinder co complete the thermos O.
Change the locks to match the photo D. Select the emergency kit for a HOS H. Return to the front of the hospital. Try to walk forward. Travel to the water tower. Place the 4 stars B into the grid so the beams reach all the open squares C. Walk forward to the mine. Use the sharpener on the pencil to make the sharpened pencil U. Place the nuts on the bolts H. Note the octopus by the lake U. Open the round box to find a pod J. Change the center numbers to P. Travel to the Stone city.
Note the calendar mini-game H. Travel to the square. Place the tail on the body to complete the lion F. This will trigger a mini-game. Pick up the fire hose D. Use the pocket knife on the fruit to find the walnut I. King also later published The Regulators Sparkle Unleashed Blaze under the Bachman name. Go to the hospital hall. Use the key to unlock the handcuffs T. Build the rifle, using the flashing hints as your guide. Look at the glass showcase on the right W. Look at the note and Secrehs photo K. Place the knocker piece on the lion head Editiob make the Toeer I. Move the goat to the center Rmove the cat to the center Sthen move the rabbit to the center T.
Build the rifle, using the flashing hints as your guide. Open the bag to find the origami J. Select the right arrow twice N , select the up arrow twice O , then press the button P. Move the tiles so all the pipes are connected A. Place the shield on the figure to make the knight P. Place the numbers in the correct place; select 2 numbers to swap positions L. Select the basement for a HOS M. Select the lines as they light up; there are 9 that outline the arm. Take the drill and it will drill a path through the crystal. Open the case and return the 2 tiles to the case to make the dominoes I. Return to the van laboratory. Go to the water tower. Enter the door.
Hidden-object scenes are referred to as HOS in this walkthrough. Go to the Castle Square. Take the drill and it will drill a path through the crystal. Select a figure and move it to a highlighted square, or use the arrows to move all three P. Use the map to return to the front of the hospital. Select the basement for a HOS M. Travel to the inside of the water tower. Look at the clue in the upper right corner E , then move the tentacles to match the red lines F. Walk forward to the precipice E. What do we mean by "true"? Select an adjacent point to move the spider there; previously visited strands will light up. Return to the van laboratory. Walk down, enter the mine, then walk forward to the Castle gate.