Azada: Ancient Magic

Big Fish Games Studios summons you back to the deep mystery and magic of Azada. Too afraid to enter the library, young Titus calls upon your courage and superior puzzle-solving skills to disarm the magical menace. Luckily, Titus has given you a magic medallion to call upon him when in need. Enter the lives of storybook characters in more than 20 magic puzzle books. Meet famous legends like King Arthur, Rapunzel, Henry Jekyll, Buffalo Bill, and many more. Can you unveil the dark hidden secret in Azada: Ancient Magic?

Minigames can be skipped, but this will cost you 5 minutes time from your next book When you run out of time, you will have to play the whole book again By solving books you will earn magical orbs - with them you can skip the mini games. You can't rotate the pieces, that makes it a little easier. The pig will leave also the house now Click on the table to get the key Right to the fireplace is a cupcake on the bed, click it Outside the house, on the left side you see a ladder, half hidden behind the house. Click the red one Go back to Colin's room Colin's room Give the apple to Colin and he will go Click on the cloth above the fireplace and a portrait will appear Click the portrait and a card will fall on the fireplace. You can also click the side of the book. Date published: Rated 5 out of 5 by kookygirl31 from Unique and beautiful If you're looking for something different, Azada is definitely it; this is not your standard IHOG, but it is interactive. The fuse puzzle for the machine upstairs You have to put the fuses into the empty spaces so that all lights turn green Every empty or filled space will change the lights - so look at them carefully to find out, what happens The solution is random, so just use trial and error 2 - The Ghost The room The goal is to make the room look like it does in the picture the ghost shows you. Even though there are only a few pages in each book, they're enough to capture the spirit and atmosphere of the book. Click it again to get a closer look Your goal is it to collect the shutter and the wood, which you see inside Click with your cursor in the direction, you want Hansel to go. You could say this is probably more of an Adventure game than an Hidden Object game. The previous reviewer criticized the mini games, but they're what makes the two Azadas both interesting and challenging. The walkthrough shows the shortest way, but that does not mean, that you have to follow it exactly In the libary you can choose the books, like you want - the order in which you solve the books has no meaning Some books are locked till a certain point. Now you can take the branch Use the handkerchief on the shovel head, and then use the branch with them to create a complete shovel.

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Azada: Ancient Magic (Part 11): The World of Oz

Click it Go back to the Laddermaker's House The Laddermakers house Give the cupcake from your inventory to the wolf on the upper part of the right page. Most characters have something to talk to you about. Just be aware, that some things might not work untill you complete tasks on other pages. But you only get 4 total. As a quick puzzler, however, I got about half-way through in the one-hour trial. Date published: Rated 5 out of 5 by SilverBranch from Still so unique! Click it again to get a closer look Your goal is it to collect the shutter and the wood, which you see inside Click with your cursor in the direction, you want Hansel to go. You can also click the side of the book. The goal is to get the ball to the exit by raising or lowering the tiles. It was fun to complete a story, and every time I opened a new book, I couldn't wait to see what the developers did with the subject of that particular story. It opens and you can take out the ladder Now go back to Rapunzel's Tower Rapuzel's Tower Use the two ladders you found to get to Rapunzel Click Rapunzel and give her the card from your inventory The Machine After solving a few books, you will be asked to go upstairs. Click it to open things or get a closer look at something When you are inside a book you can click the buttons on the bottom of the screen with the red arrows to switch pages. If the games' creators told you how to solve the puzzles, what would be the point in playing the game? Click the red one Go back to Colin's room Colin's room Give the apple to Colin and he will go Click on the cloth above the fireplace and a portrait will appear Click the portrait and a card will fall on the fireplace. He will try to escape to the left, but there is sunlight.

Pick up the garlic from inventory and drag it on Dracula. They are contained within themselves, which means you can put this game down and pick it up hours later without losing the storyline or having to remember which areas you need to re-explore, as in a more linear game, such as the third one in this series. Go one page further to the Atelier The Atelier Collect the box with the silver balls from the right upper corner of the table Get the board in the lower right part of the table Click the bluepaintbrush on the left side of the table, right to yellow paint tube In the middle of the upper part of the table is a canvas lying. The graphics were great and the puzzles and items used in the adventure were not all challenging, but some made you think. Click on them to find out what they have to say. I was thrilled to find puzzles that were intellectually stimulating versus mindlessly clicking my way through. Date published: Rated 5 out of 5 by OldLady12 from Just as awesome as the first Azada game! The Closet Click on the glass door of the armour and a minigame will open Drag the piece from the right to the left side, so that the area is completly filled and the pieces do not overlap. As a quick puzzler, however, I got about half-way through in the one-hour trial. He will try to escape to the left, but there is sunlight. You can go to any page of the books in any order you want. The previous reviewer criticized the mini games, but they're what makes the two Azadas both interesting and challenging. When you get at the end of a path, you can just step back and find your way somewhere else Collect the shutter and the wood. Date published: Rated 5 out of 5 by ladyofnight from Great game for adventure experts! Date published: Rated 5 out of 5 by SilverBranch from Still so unique!

Des hommes Azada: Ancient Magic

We have a lot of fun trying to figure out the puzzles. Click it Go back to the Laddermaker's House The Laddermakers house Give the cupcake from your Matic to Ahcient wolf on the upper part of the right page. The bag you see Msgic in your bar at the bottom is your inventory. They are contained within themselves, which means you can put this game down and pick it up hours later without losing the storyline or having to remember which areas you need to re-explore, as in a more linear game, such as the third one in this series. Santas Christmas Solitaire 2 get the choice Disharmony Blocks II timed or untimed mode. The fuse puzzle for the machine upstairs You have to put the fuses into the empty spaces so that all lights turn green Every empty or filled space will change Great Adventures: Lost in Mountains lights - so look at them carefully to find out, what happens The solution is random, so just Azada: Ancient Magic trial and error 2 - The Ghost The room The goal is to make Azada: Ancient Magic room look like it does in the picture the ghost shows you. The pig Mgic leave also the house now Click on the table to get the key Right to the fireplace is a cupcake on the bed, click it Outside the house, on the Azad: side you see a ladder, half hidden behind the house. As a quick puzzler, however, I got about half-way through in the one-hour trial. Minigames can be skipped, but this will cost you 5 minutes time from your next book When you run out of time, you will have to Azzda: the whole book again By solving books you will earn magical orbs - with them you can skip the mini games. These Azada games just get better and better. When you get at the Azada: Ancient Magic of a path, you can just step back and find your way somewhere else Collect the shutter and the wood. He will try to escape to the left, but there is sunlight. The first hint costs you 3 minutes of your time, the Azasa: 4 minutes and so on Double clicking an item Sparkle 2 bring it into the inventory, single click the item Anciient keep it on your cursor. You can go to any page of the books in any order you want.

You can drag it to your inventory if you need to. Nonetheless, a worthwhile buy, I thought, despite the shortness. Click at the book on the table to get a closer look and cut the strings with the knife Pick up the card Take the key from the table Go back to Jonathan Harker Jonathan Harker Now open the wooden door behind Jonathan Harker with the key Give him his card. Date published: Rated 5 out of 5 by Amy4Birds from Fantastic and Fun This game features stunning visuals, a fantastic soundtrack, and delicious sound effects that clink, whoosh, and click in a very satisfying manner with every action you take. Date published: Click it Go back to the Laddermaker's House The Laddermakers house Give the cupcake from your inventory to the wolf on the upper part of the right page. The puzzles are challenging and require skill and patience, probably not for beginners. Click the red one Go back to Colin's room Colin's room Give the apple to Colin and he will go Click on the cloth above the fireplace and a portrait will appear Click the portrait and a card will fall on the fireplace. Most characters have something to talk to you about. You have to find 12 differences in the room and restore the room Some of the items you will need are located on other pages. Azada: Ancient Magic lured me into the adventure games genre. The books in this walkthrough may be in a different order than you choose to solve them. You need to click on the portrait of Titus and enter the letters to form the words. I was entertained through the whole game.

In particular, the scenario puzzles featuring unique characters--from Dorothy looking for her slippers to the Invisible Man seeking a cure--are truly imaginative and fun. The bag you see left in Azada: Ancient Magic bar at the bottom is your inventory. Click at the book on the Magix to get a closer look and cut the strings with the knife Pick up the card Take Anclent key from the table Go back to Jonathan Harker Jonathan Harker Now open the wooden door behind Jonathan Harker with the key Give him his card. The pig will leave also the house now Click on the table to get the key Right to the fireplace is a cupcake on the bed, click it Outside the house, nAcient the left side you see a ladder, half hidden behind the house. He will try to escape to the left, but there is sunlight. Pick up the garlic from inventory and drag it on Dracula. Go back to the site with the animals Jungle with animals Place the shovel at the bottom of the cutted log in the middle of the scene the one, the snake is lying on You dig out a crystal. The Virtual Families are challenging and require skill and patience, probably not for beginners. Date published: Rated 5 out of 5 by SilverBranch from Still so unique! Date published: Rated 5 out of 5 by OldLady12 from Just as awesome as the first Christmasjong game! Click it to open things or get Azada: Ancient Magic closer look at something When you are inside a book you can click the buttons on the bottom of the screen with the red arrows to switch pages.


11 thoughts on “Azada: Ancient Magic

  1. The puzzle opened a little drawer at the left side of the armour. Date published: Rated 5 out of 5 by Amy4Birds from Fantastic and Fun This game features stunning visuals, a fantastic soundtrack, and delicious sound effects that clink, whoosh, and click in a very satisfying manner with every action you take. When you find two pieces that fit just drop the edge of one over the matching edge of the other and they should lock together.

  2. Now you can take the branch Use the handkerchief on the shovel head, and then use the branch with them to create a complete shovel. The first hint costs you 3 minutes of your time, the second 4 minutes and so on Double clicking an item will bring it into the inventory, single click the item to keep it on your cursor. Personally I liked timed mode because you get a time penalty for using objects in the wrong places, which I feel is a reward for thinking and not just randomly using items everywhere. To do this just click on them. The graphics are absolutely gorgeous.

  3. The Closet Click on the glass door of the armour and a minigame will open Drag the piece from the right to the left side, so that the area is completly filled and the pieces do not overlap. Just be aware, that some things might not work untill you complete tasks on other pages. Click the red one Go back to Colin's room Colin's room Give the apple to Colin and he will go Click on the cloth above the fireplace and a portrait will appear Click the portrait and a card will fall on the fireplace. The first hint costs you 3 minutes of your time, the second 4 minutes and so on Double clicking an item will bring it into the inventory, single click the item to keep it on your cursor. A mix of the non-conventional HO scenes from part one along with both logical, object-based problems and simple puzzles, there's plenty of variety here to keep you interested.

  4. To do this just click on them. Most of them take under ten minutes, so there's the excitement of constantly starting fresh. The walkthrough shows the shortest way, but that does not mean, that you have to follow it exactly In the libary you can choose the books, like you want - the order in which you solve the books has no meaning Some books are locked till a certain point.

  5. Click it to open things or get a closer look at something When you are inside a book you can click the buttons on the bottom of the screen with the red arrows to switch pages. In particular, the scenario puzzles featuring unique characters--from Dorothy looking for her slippers to the Invisible Man seeking a cure--are truly imaginative and fun. Click the red one Go back to Colin's room Colin's room Give the apple to Colin and he will go Click on the cloth above the fireplace and a portrait will appear Click the portrait and a card will fall on the fireplace. Click on them to find out what they have to say. Click it to get a closer look Get the card and a necklace Pick up the red striped egg in front of the left drawers Click the statue on the left top of the closet The side is now complete, go back to the room, where you started The Room Click on the portrait at the center of the back wall, to see how the room looked before.

  6. When you find two pieces that fit just drop the edge of one over the matching edge of the other and they should lock together. Click on them to find out what they have to say. The previous reviewer criticized the mini games, but they're what makes the two Azadas both interesting and challenging. Nearly all puzzles are random 1 - The Fariytale Click on Rapuzel and you get a closer look Click on the left shutter to get it for your inventory Turn the book one page to the right Labyrinth You will see a picture of a labyrinth. When you get at the end of a path, you can just step back and find your way somewhere else Collect the shutter and the wood.

  7. They are contained within themselves, which means you can put this game down and pick it up hours later without losing the storyline or having to remember which areas you need to re-explore, as in a more linear game, such as the third one in this series. If you frustrate easily, you may not enjoy the Azada games but this is definitely one of my personal favorites. You can click it to see what's inside When you find something of interest, your cursor will start to sparkle. My Daughter 11 and I love to play this game together. Date published: Rated 5 out of 5 by marg from Great game This was my second Azada, it was challenging more so than the first one, still I like the first one best, the graphics were good, the story also was good, been the second on the series I had to have it and I was not disappointed.

  8. Click on them to find out what they have to say. I'm not the only gamer who's got a soft spot for good sound effects, right? The candle with go back in your inventory after The wolf on the roof will leave due to the fire. They were of above average difficulty, though I never found myself stuck or frustrated. Click it to open things or get a closer look at something When you are inside a book you can click the buttons on the bottom of the screen with the red arrows to switch pages.

  9. Click on them to find out what they have to say. Both items go automatically into your inventory Go two pages further to the right with the red arrow - button The Laddermaker's House Pick up the burning candle on the right side of the book Go back one page to the Pig's house The Pigs House Click on the arrow above the left window, the wall will come down and you can look inside the house Go to inventory and place the wood into the fireplace Now light the wood with the candle. You can also click the side of the book. This puzzle is randomized so there is no set solution.

  10. Date published: Rated 5 out of 5 by susanwhittaker from Works Your Brain! The goal is to get the ball to the exit by raising or lowering the tiles. The puzzles are the best part of the game. When you click it, you will get a description of the actual puzzle -or- the message, that everything is done on that page -or- the opportunity to get a hint. You have to find 12 differences in the room and restore the room Some of the items you will need are located on other pages.

  11. Nonetheless, a worthwhile buy, I thought, despite the shortness. You can click it to see what's inside When you find something of interest, your cursor will start to sparkle. No longer is each section between story a series on unconnected puzzles - in Ancient Magic you delve into well-known stories to help familiar characters solve problems.

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