Virtual Villagers: The Tree of Life

Continue the story of the mysterious island of Isola, and the tribe of lost refugees. The island's chief is worried that life is slowly diminishing on the island and has selected a tribe of explorers to find the source of Isola's troubles. They discover, and inevitably populate, the hidden eastern shore of the island. Uncover fantastic mysteries, unravel the story of Isola, and save the Tree of Life in Virtual Villagers 4!

They'll help you spot mushrooms and collectibles much more easily! Once puzzle 2 is complete, wait for it to rain. Once the pot has water, have an adult bring a stone to the fire. Hover a child over it and they will call it a "soapy smelling" plant. When it says "the Tree of Life is recovering" in your tech menu, you will start seeing a purple hummingbird flying around your village. For more on ghosts see the section on collectibles for the Mausoleum. Children are also handy to collect the herbs for stews as they will bring them to the lab quickly. You need to do this process five times. Once the tools are made they will deposit them in the science lab. Some tasks will require villagers with more than one skill, and it is helpful to be able to quickly shift your workforce from one task to another if necessary. Think sort of like real life Farming can be developed by collecting any type of food. Once the obstruction has been cleared, the water will surround the tree. Level 2 allows the second hut, the clearing of the fire pit, and the construction of the ropes from the piers to the rocks. Puzzle 13 Requires level 2 dendrology, cloth, soap, and a cutting tool.


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Drop the child on the collectible and go find a second child. Remember this fo you're going to be away for a while. Although some puzzles depend upon the completion of specific puzzles, the 16 puzzles are rarely completed in the order that you see them on the Puppy Stylin` screen. To double collect an item with children do Virtuual follows: once you spot a collectible or mushroom, find the Tref child. Puzzle 11 requires availability of all food sources, so again, out of order—you need to complete Puzzles 7 and 12 first. Puzzle 1 can assist you here. When the grand feast stew is ready, everyone will come get a bowl of it and they will all gather around the Sparkle Unleashed for their meal. Below and to Vllagers: right of the stairs going up the cliff is a large palm tree. Drop the villager onto the hole in the Tree of Life. Puzzle 1: The Cutting Tool Head to the large fish skeleton that is south of the food bin. As with the rest of this series, there are many objects to Virtual Villagers: The Tree of Life, tasks to do in order to gain points Virfual keep the villagers going, and specific tasks to accomplish to reach the Mahjong Christmas 2 goal of saving and healing the Tree of Life. Puzzle Honoring the Tree The requirements to solve Puzzle 14 TThe 20 villagers. At this point the other villagers will stop worrying about food and stick to their tasks. All of your information is at the top of the screen. At the cliff are two sets of bowls, one set at the top of the cliff is for fresh water, one set at the bottom of the cliff is for salt water.

Puzzle 1 is something that will allow you to obtain food, and is learned during the tutorial. Drop an adult on the patch of grass. General puzzle strategy guide Most of the puzzles are dependent upon some combination of Village Tech, villager skills, and other puzzles. Several hours after puzzle 2 is solved, the plant will fully recover and turn green. Nursing mothers do not work, so be careful about breeding early on. With no way to produce children, your village will die of old age. Drop your villagers on it to build the hut. If a villager becomes sick before you have a hospital to train doctors, find the nearest child, set their preference to healing, and drop them on the ill individual. Drop an adult on the soap in the lab. Puzzle 2: The Stream Head to the cascading waterfall. Mushrooms can mean the difference between life and death to your tribe in the early stages, and the boost in tech points from collectibles allows you to purchase necessary second stage technology quickly. Rescue at least 6 frogs to complete the puzzle. If you hover an adult over these stones they see "blackened" stones. The villager will wipe the sap on the tree and the butterflies will stay. Mushrooms and collectibles produce faint white sparkles, which enable them to be spotted more easily.

If you are running the tutorial it will show you how to start a fire. There are three types of herbs: sweet, spicy, and soapy. Level 2 allows the second hut, the clearing of the fire pit, and the construction of the ropes from the piers to the rocks. Now the tree is purified! General Tips For an easy start choose two kids 10 or youngertwo young women and one young man.


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[5] Virtual Villagers 4: The Tree of Life Puzzles - The Butterflies

Makes villagers drink from the stream. Continue to click and you will cycle from oldest to youngest. You will notice that all controls have migrated to the bottom of the screen, allowing for wider vistas of the lovely Island of Isola. Seems out of order to me, but there doesn't seem to be a fully logical order to these puzzles! Completion is also supposed to make the golden fish appear in the nets Once you reach level three you can build a hospital for training and treatment. It takes about six rolls of cloth to repair the fishing nets. Def an old classic. Add some food from the food bin to the stew to finish it. It should say that they are "adding to the stew. Once the plant is green drag an adult to it and they will cut the leaves. The bottom row of numbers 1, 2, and 3 cover the "south" area, the middle row of numbers 4, 5, and 6 cover the "middle" area, and the top row of numbers 7, 8, 9 cover the "north" area. Once the obstruction has been cleared, the water will surround the tree.

Remember this if you're going to be away for a while. Mushrooms and collectibles produce faint white sparkles, which enable them to be spotted more easily. Build the hut that appears and now your villagers can change clothes. At this point you can drag a villager onto the crates with the moth-eaten braids in the bottom left corner of the lab. Drag an adult there to remove the rocks. The status bar will indicate if your villager is healthy or sick. If something goes wrong, you can come back to a dead village and have to start over again. Date published: Rated 5 out of 5 by RillianneSlender from On the Island Start a Fire Your villagers will appear on an area covered by large, flat gray rocks. This guide was designed to help you solve the puzzles as quickly as possible. Drop an adult on the pile of stones at the bottom of the bridge to the lab, just to the left of the bridge, and they will carry one to the fire. At the same time, search for mushrooms with the child. Place your builder there to start clearing the obstruction.

10 thoughts on “Virtual Villagers: The Tree of Life

  1. If something goes wrong, you can come back to a dead village and have to start over again. Build the hut that appears and now your villagers can change clothes. If you hover an adult over these stones they see "blackened" stones.

  2. Look to the right of the stairs going up the cliff. Construction technology level 1 allows you to build the honeymoon hut, the first hut, clear the debris at the waterfall, and repair the piers. This needs to be done twice. Once both your scientist and builder have reached adept status, switch their jobs, moving the builder to research and the researcher to building. Continue to click and you will cycle from oldest to youngest.

  3. Children under the age of 14 will not work, except for picking up mushrooms and collectibles! Drop an adult on the red hot stone in the fire and they will carry it back to the lab, but only if there is water in the pot. Repeat again with another child. Date published: Rated 5 out of 5 by moonflower from Druids Unite! Head to where the waterfall used to end and you will find the keystone.

  4. Use an adult to fill the pot with salt water, heat a stone and boil the water. Choose locations wisely: try not to impede frequently used paths, such as those from the blackberries or fruit trees to the food hut. The bottom row of numbers 1, 2, and 3 cover the "south" area, the middle row of numbers 4, 5, and 6 cover the "middle" area, and the top row of numbers 7, 8, 9 cover the "north" area.

  5. Jackpot Magic Slots Games. The "camera" tool located at the bottom right of the screen can be used to quickly locate any individual on the island. You can store up to six cutting tools in the science lab.

  6. Now watch where the hummingbird is goes. Think "Survivor"—you're in charge of the whole game! Villagers cannot have children until fully "adult", i. Click on the left arrow when the screen is blank and you will go to the oldest person in the tribe. Keep dropping villagers onto the pulp until the cloth is ready.

  7. Click on the left arrow when the screen is blank and you will go to the oldest person in the tribe. Place someone at the Research table in the Science lab on the west side of the island. Science technology levels 2 and 3 increase the amount of tech points your researchers earn.

  8. For nursing villagers a timer will appear under the status bar indicating how much time is left. Drop an adult on the blackberry bush. Then go and find two children and drop them on the crab.

  9. During each process three cutting tools are created. The hummingbird will hover around some flowers to pollinate them, after which you can drop a villager on the flower to pick it. Drop more children onto the flower until six flowers have been added to the braid.

  10. A good balance of men and women, with at least one child, is definitely the way to go. At the bottom of the stream, just below the blackberry bush, is a dry plant. During each process three cutting tools are created.

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