Tradewinds Classic

Tradewinds Classic, set in the 19th century Far East, takes you back to the very beginning where buying and selling exotic goods, or collecting bounties on previously thought-to-be-dead pirates, can lead to untold wealth...or ultimate doom. With enough wisdom, courage and luck you too can become a Tai-Pan!

In fact, the player may only save the game at a port; he or she is not allowed to save during a battle. She initially can't go to Edamame because that requires a better ship. I haven't played as her yet, so I don't know if there's anything else to her. Hint: Submitted by: Sahilio Ok guys, the silk thing that the bartender tells you is just an anecdote. Instead, you should focus on making your fleet as big as possible I'm pretty sure the cap is 25 ships and using it to store all your goods. Unlike normal warehouse robberies, hiring guards won't prevent these from happening. The precise amount of tribute seems to be random, but it generally scales with how rich you are. What is significant however is that they'll also start robbing your warehouses. This equals up to 65, per bounty. Bounty Hunting Breakdown: I have spent some time fiddling with the Tradewinds Classic game in a memory editor, and managed to find out how bounties are calculated. The four starting characters are divided into two groups. If the player wins the battle, a certain amount of cash, recovered from the enemy, is awarded to the player.


Floue Tradewinds Classic sans animatrice

The game is won when you have 1. Defeating dangerous pirates: Submitted by: John It would be best if you started out with the character that has the biggest vessel so when you encounter pirates,then it will be very simple to collect bounties. Out of the two pirates, Gossamer is arguably slightly better due to his amazing ship. Petra Gale starts with a warehouse in Edamame, gold, a debt of gold and a smuggler two-master. Hint: Submitted by: Matthew The highest for silk that I have seen is 4, For instance, one particular character starts off with a warehouse and a small fleet Tradewinds Classic junkswhile another character starts off with the largest ship available in the game, fully equipped with cannons, but without any cash. These are useful Fathers Day your cargo Zumas Revenge inspected. That's it. The player can choose to fight them off, flee, or dispose of all cargo which makes fleeing easier. In a nutshell, merchants make the game both harder and more repetitive, due to their Tradewinds Classic Tradewinsd properly use warehouses. The more bounties you turn in at the same time, the more money you get. If you turn in multiple bountys at one time, you get paid ALOT more. For those of you interested, If you collect bounties, you are almost guaranteed to instantly be forced Sparkle 2 retire, assuming an average of 10 ship points per bounty and Tradewids silk price. There are three important factors: Number Classuc type of Escape the Lost Kingdom, number of consecutive bounties, and the price of silk at the given port. Douglas McGowan Tradewinds Classic with a warehouse in Jia-Ching, gold and a one-master.

This equals up to 65, per bounty. Highest price seen is gold. Windows 98, XP or Vista Pentium 4 MHz Input Keyboard, Mouse Tradewinds is a video game by Sandlot Games , in which the player is a merchant, buying and trading goods and sailing to various cities to trade goods as well as combating encountered pirates. The precise amount of tribute seems to be random, but it generally scales with how rich you are. The player also has the option of repairing or buying ships at shipyards scattered throughout the Tradewinds world, as well as to purchase or sell cannons or ammunition. The game is won when you have 1. Hint: Submitted by: Matthew The highest for silk that I have seen is 4, When that happens, any dream dust you're carrying in regular ships is confiscated and results in a fine. That said, Shangri-La isn't all that useful to anyone other than Gossamer anyway, so this isn't too much of a disadvantage. As the game progresses, the player will be given the opportunity to purchase larger, stronger ships that can hold more cannons and cargo. These are useful whenever your cargo gets inspected. However, dream dust stored in smuggler ships won't be found.

Each bounty isn't worth all too much, but it seems to be greatly multiplied when you collect multiple bounties all at once. Once a character is chosen, the player has only one objective: to attain the rank of Tai Pan. The least important one is that Gossamer's henchmen will annoy you with further tribute demands almost every single month from now on. That's it. This equals up to 65, per bounty. Okay, having played the game a bit more, I can now give you better tips. The precise amount of Classkc seems to be random, but it generally scales with how rich you are. What is significant however is that they'll also start robbing your warehouses. You get the bounty plus whatever Jungle vs. Droids get from defeating Tradewinds Classic fleet.


Petra Gale starts with a warehouse in Edamame, gold, a debt of gold and a smuggler two-master. It was re-released as Tradewinds Classic on 30 March Fail to pay it back within the next few months and it will spiral out of control and become completely impossible to ever repay. Just so it is known. However, I was paid almost times that amount for a total bounty of 1,,, Windows 98, XP or Vista Pentium 4 MHz Input Keyboard, Mouse Tradewinds is a video game by Sandlot Games , in which the player is a merchant, buying and trading goods and sailing to various cities to trade goods as well as combating encountered pirates. What is significant however is that they'll also start robbing your warehouses. It is very similar to the game Taipan! Unless you are short on cash, do not turn in bounties until the price of silk at the port you are at is high. I also know that for the one bounty I earned , Finally, you will sometimes get robbed yourself and be forced to pay some of the gold you're currently carrying with yourself. The player can choose to fight them off, flee, or dispose of all cargo which makes fleeing easier. Finally, Gossamer starts with neither a warehouse, nor any gold. Finally, there are some more minor differences between the characters aside from their classes. The biggest disadvantage of merchants is that they're occasionally asked to pay tribute to Gossamer.

Since you can still refuse them, this is of no real significance. If you agree to pay, but don't have enough gold, the moneylender will pay the rest for you and add it to your debt. That said, Shangri-La isn't all that useful to anyone other than Gossamer anyway, so this isn't too much of a disadvantage. As the game progresses, the player will be given the opportunity to purchase larger, stronger ships that can hold more cannons and cargo. Submit your codes! The player can choose to fight them off, flee, or dispose of all cargo which makes fleeing easier. Just so it is known. What is significant however is that they'll also start robbing your warehouses. This has three consequences. If the player loses the battle, then the game ends but can be resumed at the port at which the player last called. Out of the two pirates, Gossamer is arguably slightly better due to his amazing ship. The least important one is that Gossamer's henchmen will annoy you with further tribute demands almost every single month from now on. Instead, you should focus on making your fleet as big as possible I'm pretty sure the cap is 25 ships and using it to store all your goods. On the other hand, not fighting pirates allows you to sell all your cannons for extra cargo space.

10 thoughts on “Tradewinds Classic

  1. Hint: Submitted by: Matthew The highest for silk that I have seen is 4, Due to poor game design, pirates have almost nothing but advantages over merchants. Okay, having played the game a bit more, I can now give you better tips. Cheat: Submitted by: LiSyaoran81 The bar tender does say that the port aouthority sells 25 crates of silk per bounty, but the number of you turn in at one time also increases your total bounty. If you agree to pay, but don't have enough gold, the moneylender will pay the rest for you and add it to your debt.

  2. There are three important factors: Number and type of ships, number of consecutive bounties, and the price of silk at the given port. And you can lessen the damage by storing gold you don't need in the bank. If you turn in multiple bountys at one time, you get paid ALOT more. Due to poor game design, pirates have almost nothing but advantages over merchants. In a nutshell, merchants make the game both harder and more repetitive, due to their inability to properly use warehouses.

  3. Finally, Gossamer starts with neither a warehouse, nor any gold. From my experience, paying tribute makes the game basically unwinnable. However, dream dust stored in smuggler ships won't be found. External links. Each character has his or her own unique advantages and disadvantages.

  4. If the player loses the battle, then the game ends but can be resumed at the port at which the player last called. So unless you are short on cash, you want to save them until the price of Silk at the port you are in is high. For those of you interested, If you collect bounties, you are almost guaranteed to instantly be forced to retire, assuming an average of 10 ship points per bounty and optimal silk price. Note: The highest silk can reach is 4, gold.

  5. It is very similar to the game Taipan! Windows 98, XP or Vista Pentium 4 MHz Input Keyboard, Mouse Tradewinds is a video game by Sandlot Games , in which the player is a merchant, buying and trading goods and sailing to various cities to trade goods as well as combating encountered pirates. These are useful whenever your cargo gets inspected.

  6. If you agree to pay, but don't have enough gold, the moneylender will pay the rest for you and add it to your debt. Furthermore, pirates always have access to the fifth city, Shangri-La, whereas merchants can only gain access for six months by either defeating ten pirate fleets or spending enough gold at the alehouse. In a nutshell, merchants make the game both harder and more repetitive, due to their inability to properly use warehouses.

  7. Windows 98, XP or Vista Pentium 4 MHz Input Keyboard, Mouse Tradewinds is a video game by Sandlot Games , in which the player is a merchant, buying and trading goods and sailing to various cities to trade goods as well as combating encountered pirates. From my experience, paying tribute makes the game basically unwinnable. The only way to avoid warehouse robberies is to simply not use them at all. Highest price seen is gold.

  8. Her starting ship is a two-master, so once she has brigands, it'll no longer be targeted by enemies they always prioritize your best ships. She doesn't seem to have any special abilities. The biggest disadvantage of merchants is that they're occasionally asked to pay tribute to Gossamer.

  9. If the player wins the battle, a certain amount of cash, recovered from the enemy, is awarded to the player. Like I said in my previous post, don't ever defeat pirates. Hint: Submitted by: Sahilio Ok guys, the silk thing that the bartender tells you is just an anecdote. Due to poor game design, pirates have almost nothing but advantages over merchants. This is far quicker than transporting cargo by ship, saves you tremendous space; you can use that space to arm your fleet with more cannon , keeping it safer.

  10. This equals up to 65, per bounty. Instead, I'd advise ignoring tribute demands altogether. Fail to pay it back within the next few months and it will spiral out of control and become completely impossible to ever repay. Each bounty isn't worth all too much, but it seems to be greatly multiplied when you collect multiple bounties all at once.

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